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eve::procgen::GtsTerrainExportWorkflow结构体 参考

Validated execution plan compiled from top-level Pcg terrain export controls. 更多...

#include <GtsTerrainExportSettings.h>

Public 属性

GtsTerrainConversionAction action = GtsTerrainConversionAction::MeshTerrain
 
GtsSourceTerrainTreatment sourceTreatment = GtsSourceTerrainTreatment::Deactivate
 
GtsTerrainExportSelection selection = GtsTerrainExportSelection::AllTerrains
 
GtsTerrainObjFaceMode objFaceMode = GtsTerrainObjFaceMode::Triangles
 
bool addTerrainCollider = true
 
GtsTerrainColliderType colliderType = GtsTerrainColliderType::Heightfield
 
bool addMeshColliderToImpostor = true
 
bool invertExportMask = false
 
bool copyPcgObjects = true
 
bool convertTreesToObjects = true
 
bool copyPcgObjectsToImpostor = false
 
bool convertSourceTerrains = false
 
GtsTerrainSaveResolution colliderResolution = GtsTerrainSaveResolution::Full
 
float colliderSimplifyQuality = 1.0f
 
bool addTreeColliders = true
 
bool addObjectColliders = true
 
bool createColliderScenes = true
 
bool bakeCombinedCollisionMesh = true
 
bool createImpostorScenes = false
 
double impostorRange = 0.0
 

详细描述

Validated execution plan compiled from top-level Pcg terrain export controls.

在文件 GtsTerrainExportSettings.h 第 39 行定义.

类成员变量说明

◆ action

GtsTerrainConversionAction eve::procgen::GtsTerrainExportWorkflow::action = GtsTerrainConversionAction::MeshTerrain

◆ addMeshColliderToImpostor

bool eve::procgen::GtsTerrainExportWorkflow::addMeshColliderToImpostor = true

在文件 GtsTerrainExportSettings.h 第 46 行定义.

◆ addObjectColliders

bool eve::procgen::GtsTerrainExportWorkflow::addObjectColliders = true

在文件 GtsTerrainExportSettings.h 第 55 行定义.

◆ addTerrainCollider

bool eve::procgen::GtsTerrainExportWorkflow::addTerrainCollider = true

◆ addTreeColliders

bool eve::procgen::GtsTerrainExportWorkflow::addTreeColliders = true

在文件 GtsTerrainExportSettings.h 第 54 行定义.

◆ bakeCombinedCollisionMesh

bool eve::procgen::GtsTerrainExportWorkflow::bakeCombinedCollisionMesh = true

在文件 GtsTerrainExportSettings.h 第 57 行定义.

◆ colliderResolution

◆ colliderSimplifyQuality

float eve::procgen::GtsTerrainExportWorkflow::colliderSimplifyQuality = 1.0f

◆ colliderType

◆ convertSourceTerrains

bool eve::procgen::GtsTerrainExportWorkflow::convertSourceTerrains = false

在文件 GtsTerrainExportSettings.h 第 51 行定义.

◆ convertTreesToObjects

bool eve::procgen::GtsTerrainExportWorkflow::convertTreesToObjects = true

在文件 GtsTerrainExportSettings.h 第 49 行定义.

◆ copyPcgObjects

bool eve::procgen::GtsTerrainExportWorkflow::copyPcgObjects = true

在文件 GtsTerrainExportSettings.h 第 48 行定义.

◆ copyPcgObjectsToImpostor

bool eve::procgen::GtsTerrainExportWorkflow::copyPcgObjectsToImpostor = false

在文件 GtsTerrainExportSettings.h 第 50 行定义.

◆ createColliderScenes

bool eve::procgen::GtsTerrainExportWorkflow::createColliderScenes = true

在文件 GtsTerrainExportSettings.h 第 56 行定义.

◆ createImpostorScenes

bool eve::procgen::GtsTerrainExportWorkflow::createImpostorScenes = false

在文件 GtsTerrainExportSettings.h 第 58 行定义.

◆ impostorRange

double eve::procgen::GtsTerrainExportWorkflow::impostorRange = 0.0

◆ invertExportMask

bool eve::procgen::GtsTerrainExportWorkflow::invertExportMask = false

在文件 GtsTerrainExportSettings.h 第 47 行定义.

◆ objFaceMode

GtsTerrainObjFaceMode eve::procgen::GtsTerrainExportWorkflow::objFaceMode = GtsTerrainObjFaceMode::Triangles

◆ selection

GtsTerrainExportSelection eve::procgen::GtsTerrainExportWorkflow::selection = GtsTerrainExportSelection::AllTerrains

◆ sourceTreatment

GtsSourceTerrainTreatment eve::procgen::GtsTerrainExportWorkflow::sourceTreatment = GtsSourceTerrainTreatment::Deactivate

该结构体的文档由以下文件生成: