载入中...
搜索中...
未找到
Explicit constants for the source hydraulic water-flow equations, after UI unit conversion. 更多...
#include <TerrainWaterField.h>
Public 属性 | |
| float | spacingX = 1 |
| float | spacingZ = 1 |
| float | heightScale = 1 |
| float | waterScale = 1 |
| float | dt = 0.05F |
| float | precipitation = 0.000004F |
| float | evaporation = 0.000004F |
| float | flowAcceleration = -0.00049F |
| Signed flowRate*gravity; source default is negative. | |
详细描述
Explicit constants for the source hydraulic water-flow equations, after UI unit conversion.
在文件 TerrainWaterField.h 第 14 行定义.
类成员变量说明
◆ dt
| float eve::procgen::TerrainWaterSettings::dt = 0.05F |
在文件 TerrainWaterField.h 第 16 行定义.
◆ evaporation
| float eve::procgen::TerrainWaterSettings::evaporation = 0.000004F |
在文件 TerrainWaterField.h 第 16 行定义.
◆ flowAcceleration
| float eve::procgen::TerrainWaterSettings::flowAcceleration = -0.00049F |
Signed flowRate*gravity; source default is negative.
在文件 TerrainWaterField.h 第 17 行定义.
◆ heightScale
| float eve::procgen::TerrainWaterSettings::heightScale = 1 |
在文件 TerrainWaterField.h 第 15 行定义.
◆ precipitation
| float eve::procgen::TerrainWaterSettings::precipitation = 0.000004F |
在文件 TerrainWaterField.h 第 16 行定义.
◆ spacingX
| float eve::procgen::TerrainWaterSettings::spacingX = 1 |
在文件 TerrainWaterField.h 第 15 行定义.
◆ spacingZ
| float eve::procgen::TerrainWaterSettings::spacingZ = 1 |
在文件 TerrainWaterField.h 第 15 行定义.
◆ waterScale
| float eve::procgen::TerrainWaterSettings::waterScale = 1 |
在文件 TerrainWaterField.h 第 15 行定义.
该结构体的文档由以下文件生成:
- src/modules/procgen/heightmap/TerrainWaterField.h