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Factory outcome; blocked tasks retain their payment and reserved identity. 更多...
#include <RTSSystems.h>
Public 属性 | |
| ProductionSpawnState | state = ProductionSpawnState::Blocked |
| Unit * | unit = nullptr |
| Borrowed game-owned unit; non-null only for Created, valid until ECS destruction. | |
详细描述
Factory outcome; blocked tasks retain their payment and reserved identity.
在文件 RTSSystems.h 第 715 行定义.
类成员变量说明
◆ state
| ProductionSpawnState eve::rts::ProductionSpawnOutcome::state = ProductionSpawnState::Blocked |
在文件 RTSSystems.h 第 716 行定义.
◆ unit
| Unit* eve::rts::ProductionSpawnOutcome::unit = nullptr |
Borrowed game-owned unit; non-null only for Created, valid until ECS destruction.
在文件 RTSSystems.h 第 718 行定义.
该结构体的文档由以下文件生成:
- src/modules/rts/RTSSystems.h