载入中...
搜索中...
未找到
eve::rts::ProductionSpawnOutcome结构体 参考

Factory outcome; blocked tasks retain their payment and reserved identity. 更多...

#include <RTSSystems.h>

Public 属性

ProductionSpawnState state = ProductionSpawnState::Blocked
 
Unit * unit = nullptr
 Borrowed game-owned unit; non-null only for Created, valid until ECS destruction.
 

详细描述

Factory outcome; blocked tasks retain their payment and reserved identity.

在文件 RTSSystems.h 第 715 行定义.

类成员变量说明

◆ state

ProductionSpawnState eve::rts::ProductionSpawnOutcome::state = ProductionSpawnState::Blocked

在文件 RTSSystems.h 第 716 行定义.

◆ unit

Unit* eve::rts::ProductionSpawnOutcome::unit = nullptr

Borrowed game-owned unit; non-null only for Created, valid until ECS destruction.

在文件 RTSSystems.h 第 718 行定义.


该结构体的文档由以下文件生成: