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Complete in-flight RTS projectile state with stable gameplay relationships. 更多...
#include <RTSSystems.h>
Public 属性 | |
| weapon::ProjectileRuntimeSnapshot | runtime |
| std::vector< RTSProjectilePayloadSnapshot > | payloads |
详细描述
Complete in-flight RTS projectile state with stable gameplay relationships.
在文件 RTSSystems.h 第 644 行定义.
类成员变量说明
◆ payloads
| std::vector<RTSProjectilePayloadSnapshot> eve::rts::RTSProjectileSystemSnapshot::payloads |
◆ runtime
| weapon::ProjectileRuntimeSnapshot eve::rts::RTSProjectileSystemSnapshot::runtime |
该结构体的文档由以下文件生成:
- src/modules/rts/RTSSystems.h