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eve::scene_editing::SceneComponentPayloadRef结构体 参考

Stable, pointer-free reference to one editable component instance. 更多...

#include <SceneComponentPayload.h>

Public 成员函数

auto operator<=> (const SceneComponentPayloadRef &) const =default
 Operator <=>.
 

Public 属性

TargetId target
 
ObjectId object
 
StableId component
 
std::string type
 
std::uint64_t generation = 0
 
Revision revision = 0
 

详细描述

Stable, pointer-free reference to one editable component instance.

在文件 SceneComponentPayload.h 第 18 行定义.

成员函数说明

◆ operator<=>()

auto eve::scene_editing::SceneComponentPayloadRef::operator<=> ( const SceneComponentPayloadRef &  ) const
default

Operator <=>.

类成员变量说明

◆ component

◆ generation

std::uint64_t eve::scene_editing::SceneComponentPayloadRef::generation = 0

◆ object

ObjectId eve::scene_editing::SceneComponentPayloadRef::object

◆ revision

◆ target

◆ type

std::string eve::scene_editing::SceneComponentPayloadRef::type

该结构体的文档由以下文件生成: