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eve::scene_editing::SceneTransformValue结构体 参考
Serializable transform exchanged across the scene editing boundary. 更多...
#include <SceneEditingCommands.h>
Public 成员函数 | |
| auto | operator<=> (const SceneTransformValue &) const =default |
| Operator <=>. | |
Public 属性 | |
| double | x = 0.0 |
| double | y = 0.0 |
| double | z = 0.0 |
| double | rotationX = 0.0 |
| double | rotationY = 0.0 |
| double | rotationZ = 0.0 |
| double | scaleX = 1.0 |
| double | scaleY = 1.0 |
| double | scaleZ = 1.0 |
详细描述
Serializable transform exchanged across the scene editing boundary.
在文件 SceneEditingCommands.h 第 10 行定义.
成员函数说明
◆ operator<=>()
|
default |
Operator <=>.
类成员变量说明
◆ rotationX
| double eve::scene_editing::SceneTransformValue::rotationX = 0.0 |
◆ rotationY
| double eve::scene_editing::SceneTransformValue::rotationY = 0.0 |
◆ rotationZ
| double eve::scene_editing::SceneTransformValue::rotationZ = 0.0 |
◆ scaleX
| double eve::scene_editing::SceneTransformValue::scaleX = 1.0 |
◆ scaleY
| double eve::scene_editing::SceneTransformValue::scaleY = 1.0 |
◆ scaleZ
| double eve::scene_editing::SceneTransformValue::scaleZ = 1.0 |
◆ x
| double eve::scene_editing::SceneTransformValue::x = 0.0 |
◆ y
| double eve::scene_editing::SceneTransformValue::y = 0.0 |
◆ z
| double eve::scene_editing::SceneTransformValue::z = 0.0 |
该结构体的文档由以下文件生成:
- src/modules/scene/editing/SceneEditingCommands.h