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One local-space shape in a possibly compound placement collider. 更多...
#include <ScenePhysicsPlacement.h>
Public 属性 | |
| PhysicsPlacementShape | shape = PhysicsPlacementShape::Box |
| PhysicsPlacementColliderSource | source = PhysicsPlacementColliderSource::Generated |
| double | halfExtentX = 0.5 |
| double | halfExtentY = 0.5 |
| double | halfExtentZ = 0.5 |
| double | localX = 0.0 |
| double | localY = 0.0 |
| double | localZ = 0.0 |
| double | localRotationX = 0.0 |
| double | localRotationY = 0.0 |
| double | localRotationZ = 0.0 |
| std::vector< float > | convexVertices |
| int | convexMaxVertices = 64 |
详细描述
One local-space shape in a possibly compound placement collider.
在文件 ScenePhysicsPlacement.h 第 29 行定义.
类成员变量说明
◆ convexMaxVertices
| int eve::scene_editor::PhysicsPlacementCollider::convexMaxVertices = 64 |
◆ convexVertices
| std::vector<float> eve::scene_editor::PhysicsPlacementCollider::convexVertices |
◆ halfExtentX
| double eve::scene_editor::PhysicsPlacementCollider::halfExtentX = 0.5 |
◆ halfExtentY
| double eve::scene_editor::PhysicsPlacementCollider::halfExtentY = 0.5 |
◆ halfExtentZ
| double eve::scene_editor::PhysicsPlacementCollider::halfExtentZ = 0.5 |
◆ localRotationX
| double eve::scene_editor::PhysicsPlacementCollider::localRotationX = 0.0 |
◆ localRotationY
| double eve::scene_editor::PhysicsPlacementCollider::localRotationY = 0.0 |
◆ localRotationZ
| double eve::scene_editor::PhysicsPlacementCollider::localRotationZ = 0.0 |
◆ localX
| double eve::scene_editor::PhysicsPlacementCollider::localX = 0.0 |
◆ localY
| double eve::scene_editor::PhysicsPlacementCollider::localY = 0.0 |
◆ localZ
| double eve::scene_editor::PhysicsPlacementCollider::localZ = 0.0 |
◆ shape
| PhysicsPlacementShape eve::scene_editor::PhysicsPlacementCollider::shape = PhysicsPlacementShape::Box |
◆ source
| PhysicsPlacementColliderSource eve::scene_editor::PhysicsPlacementCollider::source = PhysicsPlacementColliderSource::Generated |
在文件 ScenePhysicsPlacement.h 第 31 行定义.
该结构体的文档由以下文件生成:
- src/modules/scene/editor/ScenePhysicsPlacement.h