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eve::tactics::AbilitySettlementRequest结构体 参考

Owning values required to settle one previously declared tactical ability. 更多...

#include <TacticsSettlement.h>

Public 属性

AbilityReceipt ability
 
SubjectRef target
 Optional stable board/cell subject; targetUnit remains the default when valid.
 
std::string kind
 
double magnitude = 0.0
 
std::vector< std::string > tags
 
SimulationTick tick = SimulationTick::zero()
 
Value context
 

详细描述

Owning values required to settle one previously declared tactical ability.

在文件 TacticsSettlement.h 第 16 行定义.

类成员变量说明

◆ ability

AbilityReceipt eve::tactics::AbilitySettlementRequest::ability

在文件 TacticsSettlement.h 第 17 行定义.

◆ context

Value eve::tactics::AbilitySettlementRequest::context

在文件 TacticsSettlement.h 第 24 行定义.

◆ kind

std::string eve::tactics::AbilitySettlementRequest::kind

在文件 TacticsSettlement.h 第 20 行定义.

◆ magnitude

double eve::tactics::AbilitySettlementRequest::magnitude = 0.0

在文件 TacticsSettlement.h 第 21 行定义.

◆ tags

std::vector<std::string> eve::tactics::AbilitySettlementRequest::tags

在文件 TacticsSettlement.h 第 22 行定义.

◆ target

SubjectRef eve::tactics::AbilitySettlementRequest::target

Optional stable board/cell subject; targetUnit remains the default when valid.

在文件 TacticsSettlement.h 第 19 行定义.

◆ tick

SimulationTick eve::tactics::AbilitySettlementRequest::tick = SimulationTick::zero()

在文件 TacticsSettlement.h 第 23 行定义.


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