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Mutable vehicle state changed by the effect executor. 更多...
#include <VehicleEffects.h>
Public 属性 | |
| double | hull = 100.0 |
| double | maxHull = 100.0 |
| bool | disabled = false |
| std::uint32_t | criticalHits = 0 |
| double | frontArmorMultiplier = 0.75 |
| double | sideArmorMultiplier = 1.0 |
| double | rearArmorMultiplier = 1.25 |
详细描述
Mutable vehicle state changed by the effect executor.
在文件 VehicleEffects.h 第 25 行定义.
类成员变量说明
◆ criticalHits
| std::uint32_t eve::vehicle::VehicleEffectTarget::criticalHits = 0 |
在文件 VehicleEffects.h 第 29 行定义.
◆ disabled
| bool eve::vehicle::VehicleEffectTarget::disabled = false |
在文件 VehicleEffects.h 第 28 行定义.
◆ frontArmorMultiplier
| double eve::vehicle::VehicleEffectTarget::frontArmorMultiplier = 0.75 |
在文件 VehicleEffects.h 第 30 行定义.
◆ hull
| double eve::vehicle::VehicleEffectTarget::hull = 100.0 |
在文件 VehicleEffects.h 第 26 行定义.
◆ maxHull
| double eve::vehicle::VehicleEffectTarget::maxHull = 100.0 |
在文件 VehicleEffects.h 第 27 行定义.
◆ rearArmorMultiplier
| double eve::vehicle::VehicleEffectTarget::rearArmorMultiplier = 1.25 |
在文件 VehicleEffects.h 第 32 行定义.
◆ sideArmorMultiplier
| double eve::vehicle::VehicleEffectTarget::sideArmorMultiplier = 1.0 |
在文件 VehicleEffects.h 第 31 行定义.
该结构体的文档由以下文件生成:
- src/modules/vehicle/VehicleEffects.h