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Mutable state owned by one typed vehicle runtime instance. 更多...
#include <VehicleDefinitionRuntime.h>
Public 属性 | |
| float | x = 0.f |
| float | y = 0.f |
| float | heading = 0.f |
| float | speed = 0.f |
| float | health = 0.f |
| std::string | faction |
| bool | destroyed = false |
详细描述
Mutable state owned by one typed vehicle runtime instance.
在文件 VehicleDefinitionRuntime.h 第 38 行定义.
类成员变量说明
◆ destroyed
| bool eve::vehicle::VehicleRuntimeState::destroyed = false |
在文件 VehicleDefinitionRuntime.h 第 45 行定义.
◆ faction
| std::string eve::vehicle::VehicleRuntimeState::faction |
在文件 VehicleDefinitionRuntime.h 第 44 行定义.
◆ heading
| float eve::vehicle::VehicleRuntimeState::heading = 0.f |
在文件 VehicleDefinitionRuntime.h 第 41 行定义.
◆ health
| float eve::vehicle::VehicleRuntimeState::health = 0.f |
◆ speed
| float eve::vehicle::VehicleRuntimeState::speed = 0.f |
在文件 VehicleDefinitionRuntime.h 第 42 行定义.
◆ x
| float eve::vehicle::VehicleRuntimeState::x = 0.f |
在文件 VehicleDefinitionRuntime.h 第 39 行定义.
◆ y
| float eve::vehicle::VehicleRuntimeState::y = 0.f |
在文件 VehicleDefinitionRuntime.h 第 40 行定义.
该结构体的文档由以下文件生成:
- src/modules/vehicle/VehicleDefinitionRuntime.h