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Canonical definition identity and reload policy projected to ECS. @ownership The common DefinitionRegistry owns definition data; this component only stores identity and policy. @lifetime The identity is valid with this entity and becomes stale when the registry generation is replaced or removed. 更多...
#include <WeaponTypes.h>
Public 属性 | |
| eve::definition::InstanceIdentity | identity |
| eve::definition::ReloadPolicy | reloadPolicy = eve::definition::ReloadPolicy::RebuildInstance |
| bool | active = true |
详细描述
Canonical definition identity and reload policy projected to ECS. @ownership The common DefinitionRegistry owns definition data; this component only stores identity and policy. @lifetime The identity is valid with this entity and becomes stale when the registry generation is replaced or removed.
在文件 WeaponTypes.h 第 313 行定义.
类成员变量说明
◆ active
| bool eve::weapon::WeaponEntity::DefinitionBinding::active = true |
在文件 WeaponTypes.h 第 316 行定义.
◆ identity
| eve::definition::InstanceIdentity eve::weapon::WeaponEntity::DefinitionBinding::identity |
在文件 WeaponTypes.h 第 314 行定义.
◆ reloadPolicy
| eve::definition::ReloadPolicy eve::weapon::WeaponEntity::DefinitionBinding::reloadPolicy = eve::definition::ReloadPolicy::RebuildInstance |
在文件 WeaponTypes.h 第 315 行定义.
该结构体的文档由以下文件生成:
- src/modules/weapon/WeaponTypes.h