载入中...
搜索中...
未找到
CombatState adapter for timeline damage blocks. 更多...
#include "common/Export.h"#include "action/ActionDamageBlock.h"#include "combat/Damage.h"#include "common/BorrowedRef.h"#include <functional>#include <optional>类 | |
| class | eve::combat::CombatActionDamageSink |
| Explicitly registered bridge from Action damage blocks to DamageRuntime. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::combat |
类型定义 | |
| using | eve::combat::ActionCombatStateResolver = std::function< OptionalRef< CombatState >(ecs::EntityHandle)> |
| Resolves a borrowed mutable CombatState for one live ECS handle. | |
详细描述
CombatState adapter for timeline damage blocks.
在文件 ActionDamageSink.h 中定义.