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ActionDamageSink.h
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Typed instantaneous combat-damage action contract.
Vocabulary aliases for nullable and checked borrowed references.
Deterministic damage, poise, hit-reaction and knockback resolution.
Optional target-domain adapter for timeline damage.
Definition ActionDamageBlock.h:50
Explicitly registered bridge from Action damage blocks to DamageRuntime.
Definition ActionDamageSink.h:34
Authoritative combat projection of active Montage hitbox and invulnerability windows.
Definition ActionWindowState.h:33
Definition ActionDamageSink.cpp:9
std::function< OptionalRef< CombatState >(ecs::EntityHandle)> ActionCombatStateResolver
Resolves a borrowed mutable CombatState for one live ECS handle.
Definition ActionDamageSink.h:25
Owning validated damage request authored on an action timeline.
Definition ActionDamageBlock.h:25
Context linking a routed event to its action execution.
Definition ActionNotifyRegistry.h:34