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Typed VFX action-block payload contract. 更多...
#include "common/Export.h"#include "action/ActionSpatialBlock.h"#include <cstdint>#include <string>类 | |
| struct | eve::action::ActionVfxBinding |
| Owning validated VFX settings shared by runtime and editor preview. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::action |
枚举 | |
| enum class | eve::action::ActionVfxShape : std::uint8_t { eve::action::Instant , eve::action::State } |
| Authored VFX block shape used to select lifetime validation. 更多... | |
| enum class | eve::action::ActionVfxStopBehavior : std::uint8_t { eve::action::StopEmitting , eve::action::ClearImmediately } |
| Behavior applied when a VFX block leaves its active interval. 更多... | |
详细描述
Typed VFX action-block payload contract.
在文件 ActionVfxBlock.h 中定义.