载入中...
搜索中...
未找到
AnimationBindings.h
浏览该文件的文档.
Definition Animation.cpp:58
void exposeAnimPlayerBindings(ssq::Table &table)
Register playback, sampling and event inspection for AnimPlayer.
Definition AnimationPlayerBindings.cpp:38
void exposeAnimCurveLibraryBindings(ssq::Table &table)
Register the owned scalar animation curve library and checked loader.
Definition AnimationCurveBindings.cpp:25
void exposeAnimInertializerBindings(ssq::Table &table)
Register the owning AnimInertializer Squirrel surface.
Definition AnimationInertiaBindings.cpp:20
void exposePhysicalBalancePoseBindings(ssq::Table &table)
Register the impulse/balance pose overlay Squirrel surface.
Definition PhysicalBalancePoseBindings.cpp:12
void exposeOrientationWarpingBindings(ssq::Table &table)
Register the owning OrientationWarping Squirrel surface.
Definition OrientationWarpingBindings.cpp:30
void exposeMotionMatcherBindings(ssq::Table &table)
Register the synchronous MotionMatcher Squirrel surface.
Definition AnimationMotionBindings.cpp:30
void exposeAnimClipBindings(ssq::Table &table)
Register AnimClip's authoring and playback-neutral Squirrel surface.
Definition AnimationClipBindings.cpp:29
enum EVENGINE_API_FOUNDATION Table
OT_TABLE (editable via Runtime table APIs / ReflectedPropertyModel).
Definition Runtime.h:121