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AssetReloader.h
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Resource is a game object that is managed by the ResourceManager. It can be loaded from a file or gen...
Definition Resource.h:35
Definition AssetReloader.h:30
virtual const char * reloadKind() const =0
virtual bool handlesPath(const std::string &normPath) const =0
virtual ~IAssetReloader()=default
virtual Resource * load(const std::string &key)
Definition AssetReloader.h:65
virtual bool reload(const std::string &normPath)
Definition AssetReloader.h:68
Definition AssetReloader.h:28
Definition Build.cpp:11