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BattleTactics.h 文件参考

Strict ordered battle-action policies for companions and AI. 更多...

#include "common/Export.h"
#include "common/Result.h"
#include "rpg/Battle.h"
#include <string>
#include <vector>

浏览源代码.

类

struct  eve::rpg::BattleTacticRule
 One ordered tactic rule; an empty condition resource is an unconditional default. 更多...
 
struct  eve::rpg::BattleTacticsDefinition
 One immutable ordered tactic definition. 更多...
 
class  eve::rpg::BattleTacticsCatalogue
 Process-local strict catalogue that selects and queues companion/AI actions. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::rpg
 RPG 模块的基础实体:把属性 / 状态 / 技能三张表挂到一个 ECS 实体上。
 

详细描述

Strict ordered battle-action policies for companions and AI.

在文件 BattleTactics.h 中定义.