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类 | |
| class | eve::physics::Body |
| 2D rigid body (Box2D) in pixel-space coordinates. Owned by a World; create shapes with newRectangleFixture/newCircleFixture. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::physics |
| Optional physics backend for vehicle mobility and body attach. | |