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BuiltinTextures.cpp 文件参考
#include "procgen/texture/TextureRecipe.h"
#include "procgen/texture/NoiseField.h"
#include "procgen/texture/ColorRamp.h"
#include "procgen/texture/CloudField.h"
#include "procgen/texture/CloudShadow.h"
#include "image/ImageData.h"
#include <algorithm>
#include <cmath>
#include <functional>
#include <vector>

浏览源代码.

命名空间

namespace  eve
 
namespace  eve::procgen
 

函数

const std::vector< TextureRecipeDef > & eve::procgen::builtinTextureDefs ()
 All built-in texture definitions (albedo + PBR). Populated lazily.