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CanonicalMeshEncode.cpp 文件参考
#include <algorithm>
#include <bit>
#include <cmath>
#include <limits>
#include <new>
#include "asset/CanonicalMesh.h"

浏览源代码.

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::asset
 

函数

EVENGINE_API_FOUNDATION Result< std::vector< std::uint8_t > > eve::asset::encodeCanonicalMesh (const CanonicalMeshData &mesh, const CanonicalMeshLimits &limits={})
 Encode an owning snapshot to EVMESH v3, or v2 when no named attributes exist. Borrows input synchronously; worker-safe, reentrant, without callbacks or retained pointers.