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ClimbingPose.h 文件参考

Synchronous Animation TwoBoneIK adapter for climbing contact anchors. 更多...

#include "common/Export.h"
#include "climbing/Climbing.h"

浏览源代码.

类

struct  eve::climbing::ClimbingLimbChain
 Three-bone limb chain used by Animation's built-in TwoBoneIK solver. 更多...
 
struct  eve::climbing::ClimbingPoseBinding
 Borrowed-pose adapter inputs; no skeleton or pose pointer is retained. 更多...
 
struct  eve::climbing::ClimbingPoseResult
 Observable result of applying built-in hand constraints. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::animation
 
namespace  eve::climbing
 

函数

eve::Result< ClimbingPoseResult > eve::climbing::applyClimbingPose (animation::AnimSkeleton &skeleton, animation::AnimPose &pose, const ClimbingAdvance &advance, const ClimbingPoseBinding &binding)
 Applies contact anchors to an already evaluated animation pose.
 

详细描述

Synchronous Animation TwoBoneIK adapter for climbing contact anchors.

在文件 ClimbingPose.h 中定义.