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CombatAttributes.h 文件参考

Tag-addressed combat attributes, regeneration and change events. 更多...

#include "common/Export.h"
#include "attributes/AttributeSet.h"
#include "common/Result.h"
#include "common/Time.h"
#include <map>
#include <string>
#include <string_view>
#include <utility>
#include <vector>

浏览源代码.

类

struct  eve::combat::CombatAttributeDefinition
 Data-driven bounds and deterministic regeneration for one combat attribute. 更多...
 
struct  eve::combat::CombatAttributeEvent
 Owning event emitted after one attribute mutation commits. 更多...
 
struct  eve::combat::CombatAttributeAdvance
 Owning result of a deterministic regeneration step. 更多...
 
class  eve::combat::CombatAttributeRuntime
 Owner-thread authoritative combat attribute coordinator. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::combat
 

枚举

enum class  eve::combat::CombatAttributeEventKind : std::uint8_t { eve::combat::Gain , eve::combat::Loss , eve::combat::Depleted }
 Observable reason for a committed combat-attribute change. 更多...
 

详细描述

Tag-addressed combat attributes, regeneration and change events.

在文件 CombatAttributes.h 中定义.