23 const std::string&
getId()
const {
return asset_.id; }
25 bool setId(
const std::string&
id);
29 bool setVersion(
int version);
31 const std::string&
getEntry()
const {
return asset_.entry; }
33 bool setEntry(
const std::string&
nodeId);
36 int getParameterCount()
const;
38 std::string getParameter(
int index)
const;
40 bool addParameter(
const std::string&
name);
42 bool removeParameter(
const std::string&
name);
45 int getNodeCount()
const;
47 std::string getNodeId(
int index)
const;
49 bool hasNode(
const std::string&
nodeId)
const;
51 bool addNode(
const std::string&
nodeId,
const std::string&
kind);
53 bool removeNode(
const std::string&
nodeId);
55 bool renameNode(
const std::string& oldId,
const std::string& newId);
57 std::string getNodeKind(
const std::string&
nodeId)
const;
59 bool setNodeKind(
const std::string&
nodeId,
const std::string&
kind);
62 int getFieldCount(
const std::string&
nodeId)
const;
64 std::string getFieldName(
const std::string&
nodeId,
int index)
const;
66 std::string getFieldKind(
const std::string&
nodeId,
int index)
const;
68 std::string getField(
const std::string&
nodeId,
const std::string& field)
const;
70 bool setField(
const std::string&
nodeId,
const std::string& field,
const std::string&
value);
73 int getRouteCount(
const std::string&
nodeId)
const;
75 std::string getRouteLabel(
const std::string&
nodeId,
int index)
const;
77 std::string getRouteTarget(
const std::string&
nodeId,
int index)
const;
79 bool addRoute(
const std::string&
nodeId,
const std::string&
label,
const std::string&
target);
83 bool removeRoute(
const std::string&
nodeId,
int index);
88 int getDiagnosticCount()
const;
90 std::string getDiagnosticSeverity(
int index)
const;
92 std::string getDiagnosticPath(
int index)
const;
94 int getDiagnosticLine(
int index)
const;
96 std::string getDiagnosticMessage(
int index)
const;
115 bool fail(
const std::string&
message);
118 std::vector<ConversationDiagnostic> diagnostics_;
119 std::string failureMessage_;
#define EVENGINE_API_ORCHESTRATION
Mutable, UI-neutral conversation document for custom editor composition.
const std::string & getId() const
Return the stable conversation identifier.
int getVersion() const
Return the asset schema version.
const std::string & getEntry() const
Return the entry node identifier.
const eve::dnut::SequenceAsset & asset() const
Return the editable runtime asset.
Immutable, parameterized and versioned compiled sequence.
One immutable step of a compiled sequence.