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CookedMaterial.h 文件参考

浏览源代码.

类

struct  eve::asset_graphics::detail::CookedMaterial
 Validated material value; image references own identity, GPU bindings initially empty. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::asset_graphics
 
namespace  eve::asset_graphics::detail
 

函数

Result< CookedMaterial > eve::asset_graphics::detail::readCookedMaterial (const asset::EvpackResourceReader &reader, const AssetRef &ref, const asset::EvpackCapabilities &caps)
 Decode material schemas 5 through 9 without allocating graphics resources. Unknown additive fields are ignored; known fields are validated, with no coercion. @thread Reentrant; reader is borrowed synchronously, no callbacks or retained pointers.