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src
modules
graphics
BlendMode.h
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#pragma once
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namespace
eve::graphics
{
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enum class
BlendMode
{
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Alpha
= 0,
// SrcAlpha / OneMinusSrcAlpha (default)
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Additive
= 1,
// SrcAlpha / One (emissive VFX)
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Opaque
= 2,
// no blending
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};
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}
// namespace eve::graphics
eve::graphics
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Definition
AnimTrail.h:6
eve::graphics::BlendMode
BlendMode
2D quad blend mode (drawn in draw order within a layer).
Definition
BlendMode.h:6
eve::graphics::BlendMode::Additive
@ Additive
eve::graphics::BlendMode::Alpha
@ Alpha
eve::graphics::BlendMode::Opaque
@ Opaque