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DestructionField.h 文件参考
#include "common/Export.h"
#include <cstdint>

浏览源代码.

类

struct  eve::physics::DestructionField
 One volumetric influence applied to a geometry-collection instance. 更多...
 
struct  eve::physics::FieldApplicationReceipt
 Observable receipt for one checked field application. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::physics
 Optional physics backend for vehicle mobility and body attach.
 

枚举

enum class  eve::physics::DestructionFieldKind : std::uint8_t { eve::physics::Anchor = 0 , eve::physics::Strain = 1 , eve::physics::Impulse = 2 , eve::physics::Sleep = 3 }
 Runtime field kinds mirrored from Chaos Destruction Fields. 更多...
 
enum class  eve::physics::DestructionFieldFalloff : std::uint8_t { eve::physics::None = 0 , eve::physics::Linear = 1 }
 Falloff applied from the field centre to its radius. 更多...