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#include "physics/destruction/graphics/DestructionFx.h"#include "common/Exception.h"#include "graphics/Graphics.h"#include "physics/destruction/GeometryCollectionInstance.h"#include "physics/destruction/graphics/GeometryCollectionRenderer.h"#include <simplesquirrel/simplesquirrel.hpp>#include <functional>命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::physics |
| Optional physics backend for vehicle mobility and body attach. | |
函数 | |
| eve::physics::Module_IMPL (DestructionFx, new DestructionFx()) | |