载入中...
搜索中...
未找到
GeometryCollectionRenderer.h
浏览该文件的文档.
71 [[nodiscard("check geometry-collection draw")]] eve::Result<void> draw(graphics::Graphics* graphics);
Move-only, checked operation results for the common layer.
Definition Graphics.h:125
Runtime owner of bone state, connection strain, and PhysicsLink bindings.
Definition GeometryCollectionInstance.h:96
Presentation bridge for a borrowed geometry-collection instance.
Definition GeometryCollectionRenderer.h:29
int lastSleepBatchCount() const noexcept
Number of bones included in the sleeping batch on the last draw.
Definition GeometryCollectionRenderer.h:76
GeometryCollectionInstance * getInstance() const noexcept
Return the currently borrowed instance. @ownership Borrowed; caller must not delete through this poin...
Definition GeometryCollectionRenderer.h:55
GeometryCollectionRenderer & operator=(const GeometryCollectionRenderer &)=delete
GeometryCollectionRenderer(const GeometryCollectionRenderer &)=delete
int lastActiveDrawCount() const noexcept
Number of bones drawn individually on the last successful draw.
Definition GeometryCollectionRenderer.h:74
卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局...
Definition Animation.h:25
@ Graphics