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EditorGpuAgentsDocument.h
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1#pragma once
2
6
7namespace eve::editor {
8using gpuagents_editing::GpuAgentsDocumentTarget;
10using gpuagents_editing::GpuAgentsRuntimeApplier;
11using gpuagents_editing::GpuAgentsSettings;
13} // namespace eve::editor
PropertySchema gpuAgentsEffectSchema()
Build the UI-independent PropertySchema for gpuagents:effect-document v1.
gpuagents::EffectProfile toEffectProfile(const GpuAgentsSettings &settings)
Convert authoring settings into a runtime EffectProfile.