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EditorLocalization.h
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1#pragma once
3namespace eve::editor {
10}
UI-neutral localization table with deterministic persistence and QA.
Optional bridge registering and playing localized voice through DialogueVoice.
Completeness analysis result with key/locale-scoped diagnostics.
Aggregate production coverage for one locale.
One stable localization key and all locale variants.
One locale's editable translation and voice-production metadata.