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EditorSceneComponentPayload.h
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1#pragma once
2
7
8namespace eve::editor {
16} // namespace eve::editor
Module-owned adapter for one scene component payload type.
Scene capability that discovers and routes module-owned component payload editors.
Non-owning registry and scene-facing router for component payload providers.
Reuses existing property/operation targets as scene component payloads.
Result< SelectionSnapshot > makeSceneComponentSelection(std::string channel, const std::vector< SceneComponentPayloadRef > &components, std::uint64_t sequence)
Build a property selection for one or more homogeneous component references.
SceneComponentChange
Whether a registry or binding removal changed authoritative state.
Stable, pointer-free reference to one editable component instance.