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EditorSceneComponentPayload.h
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Module-owned adapter for one scene component payload type.
Definition SceneComponentPayload.h:37
Scene capability that discovers and routes module-owned component payload editors.
Definition SceneComponentPayload.h:121
Non-owning registry and scene-facing router for component payload providers.
Definition SceneComponentPayload.h:143
Reuses existing property/operation targets as scene component payloads.
Definition SceneComponentPayload.h:60
Definition ActionPreviewController.cpp:6
Result< SelectionSnapshot > makeSceneComponentSelection(std::string channel, const std::vector< SceneComponentPayloadRef > &components, std::uint64_t sequence)
Build a property selection for one or more homogeneous component references.
Definition SceneComponentPayload.cpp:250
SceneComponentChange
Whether a registry or binding removal changed authoritative state.
Definition SceneComponentPayload.h:15
Stable, pointer-free reference to one editable component instance.
Definition SceneComponentPayload.h:18