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GameplayControlJson.h
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21[[nodiscard]] EVENGINE_API_FOUNDATION Result<Value> executeGameplayControlRequest(const Value& request);
28[[nodiscard]] EVENGINE_API_FOUNDATION Result<std::string> executeGameplayControlJson(std::string_view requestJson);
Host-neutral player-equivalent command and observation protocol.
Result< Value > executeGameplayControlRequest(const Value &request)
Routes one versioned owning request to the uniquely matching gameplay provider.
Definition GameplayControlJson.cpp:219
Result< std::string > executeGameplayControlJson(std::string_view requestJson)
Parse, execute and serialize one gameplay-control JSON request.
Definition GameplayControlJson.cpp:376