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#include "common/Export.h"#include "common/Result.h"#include "physics/destruction/FractureRecipe.h"#include "physics/destruction/GeometryCollectionAsset.h"命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::asset |
| namespace | eve::physics |
| Optional physics backend for vehicle mobility and body attach. | |
| namespace | eve::physics::destruction_cook |
函数 | |
| eve::Result< GeometryCollectionAsset > | eve::physics::destruction_cook::cookGeometryCollection (const eve::asset::CanonicalMeshData &mesh, const FractureRecipe &recipe) |
| Cook an owning canonical mesh into a geometry-collection asset. | |