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GeometryCollectionRenderer.cpp 文件参考
#include "physics/destruction/graphics/GeometryCollectionRenderer.h"#include "graphics/Color.h"#include "graphics/Graphics.h"#include "graphics/Mesh.h"#include "physics/destruction/GeometryCollectionInstance.h"#include <glm/gtc/matrix_transform.hpp>#include <glm/gtc/quaternion.hpp>#include <algorithm>#include <cmath>#include <cstdint>#include <vector>命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::physics |
| Optional physics backend for vehicle mobility and body attach. | |