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GeometryCollectionRenderer.cpp 文件参考
#include "physics/destruction/graphics/GeometryCollectionRenderer.h"
#include "graphics/Color.h"
#include "graphics/Graphics.h"
#include "graphics/Mesh.h"
#include "physics/destruction/GeometryCollectionInstance.h"
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/quaternion.hpp>
#include <algorithm>
#include <cmath>
#include <cstdint>
#include <vector>

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命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::physics
 Optional physics backend for vehicle mobility and body attach.