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#include "procgen/physics/GtsTerrainColliderRuntime.h"#include "common/Exception.h"#include "physics/Body3D.h"#include "physics/World3D.h"#include "procgen/GtsTerrainLod.h"#include <cmath>#include <limits>#include <vector>类 | |
| struct | eve::procgen_physics::GtsTerrainColliderRuntime::Impl |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::procgen_physics |
变量说明
◆ body
| physics::PhysicsBodyHandle body |
在文件 GtsTerrainColliderRuntime.cpp 第 16 行定义.
◆ world
| physics::PhysicsWorldHandle world |
在文件 GtsTerrainColliderRuntime.cpp 第 15 行定义.