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ISolidRectRenderer.h
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1#pragma once
2
3namespace eve::graphics {
6public:
8 virtual ~ISolidRectRenderer() = default;
10 virtual void drawSolidRectRGBA(float x, float y, float width, float height,
11 float red, float green, float blue, float alpha = 1.0F) = 0;
12};
13} // namespace eve::graphics
float y
Definition AnimClip.cpp:738
float x
Definition AnimClip.cpp:738
std::uint32_t height
std::uint32_t width
Narrow solid-rectangle draw boundary for UI/debug tooling.
virtual void drawSolidRectRGBA(float x, float y, float width, float height, float red, float green, float blue, float alpha=1.0F)=0
Draws solid rect rgba.
virtual ~ISolidRectRenderer()=default
Releases ISolidRectRenderer resources.
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Definition Animation.h:25