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LodSelection.h 文件参考
#include "virtualgeometry/VirtualGeometryAsset.h"
#include <cstdint>
#include <vector>

浏览源代码.

命名空间

namespace  eve
 
namespace  eve::virtualgeometry
 

函数

int eve::virtualgeometry::selectClusters (const VirtualGeometryAsset &asset, float dist, float projScale, float errorPx, std::vector< std::uint32_t > &outSelected)
 CPU reference implementation of the GPU cluster-DAG LOD selection (mirrors shaders/vg_cull.comp).
 
void eve::virtualgeometry::lodHistogram (const VirtualGeometryAsset &asset, const std::vector< std::uint32_t > &selected, std::vector< int > &perLevelCount)
 Per-LOD-level counts of the selected clusters (size = maxLod+1).