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#include "model3d/ModelLoader.h"#include "common/AssetReloader.h"#include "common/Capability.h"#include "common/Exception.h"#include "common/Module.h"#include "common/Resource.h"#include "filesystem/Filesystem.h"#include "medialoader/Exception.h"#include "medialoader/model/ModelLoader.h"#include "model3d/EveFileSystem.h"#include "model3d/Model3D.h"#include "model3d/ModelData.h"#include <cctype>#include <cstdlib>#include <string>命名空间 | |
| namespace | eve |
| namespace | eve::model3d |
函数 | |
| std::string | eve::model3d::modelCacheKey (const std::string &path, const ModelLoadOptions &options) |
Build a deterministic ResourceManager cache key for path + options. | |
| ModelLoadOptions | eve::model3d::modelOptionsFromKey (const std::string &key) |
| Parse the options back out of a model cache key (inverse of modelCacheKey). | |