#include "devtools/PlayHost.h"#include "common/Capability.h"#include "common/GameplayControl.h"#include "common/GameplayControlJson.h"#include "common/RenderCapture.h"#include "common/ScriptError.h"#include "common/SquirrelBinding.h"#include "devtools/AgentDevelopmentSession.hpp"#include "devtools/Debugger.hpp"#include "devtools/McpServer.hpp"#include "devtools/PlayTrace.h"#include "devtools/Snapshot.hpp"#include <squirrel.h>#include <algorithm>#include <filesystem>#include <fstream>#include <set>#include <sstream>#include <utility>命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::dev |
函数 | |
| Result< Value > | eve::dev::executePlayRequest (const Value &request, IPlayHostRuntime &runtime) |
| Execute one versioned Play request against an injected runtime. | |
| Result< Value > | eve::dev::executePlayRequest (const Value &request) |
| Execute one Play request against the live engine runtime. | |
| Result< std::string > | eve::dev::executePlayJson (std::string_view requestJson) |
| Parse, execute and serialize one Play JSON request against the live engine. | |
变量说明
◆ action
| std::string action |
在文件 PlayHost.cpp 第 117 行定义.
被这些函数引用 eve::tactics::BattleSystem::acceptReaction(), eve::tactics::Tactics::acceptReaction(), eve::climbing::runtime_detail::activeBranchComboTag(), eve::climbing::runtime_detail::activeBranchWindow(), eve::climbing::runtime_detail::activeContactWeight(), eve::climbing::runtime_detail::activeWarpChannels(), eve::rpg::StatusSystem::apply(), eve::tactics::InteractionSession::armAbility(), eve::rts::RTS::build(), eve::rts::RTSProductionActionAdapter::build(), eve::rts::RTSProductionActionAdapter::build(), eve::climbing::ClimbingRuntime::cancel(), eve::climbing::ClimbingRuntime::climbUp(), eve::climbing::encodeClimbingActionDefinition(), eve::climbing::encodeClimbingProfileDefinition(), eve::climbing::runtime_detail::finalWarpWindowEnd(), eve::climbing::runtime_detail::findAction(), eve::scene::SceneHost::fireEvent(), eve::climbing::runtime_detail::isActionEnabledForPose(), eve::climbing::runtime_detail::isProbeRecipeMatchingKind(), eve::climbing::runtime_detail::isSupportSelectorMatch(), eve::tactics::BattleSystem::previewAbility(), eve::tactics::Tactics::previewAbility(), eve::climbing::ClimbingRuntime::probeInto(), eve::rpg::VitalsSystem::publishSettledChange(), eve::scene_editing::registerEditingCommands(), eve::emergence::RuleEngine::replaceCatalogueJson(), eve::climbing::ClimbingRuntime::restore(), eve::agent::run(), eve::climbing::runtime_detail::selectionCost(), eve::crowd::Crowd::setAgentAction(), eve::scene::Scene::setNodeEventHandlerAt(), eve::rpg::Battle::settleStatusTick(), eve::climbing::ClimbingRuntime::snapshot(), eve::rts::OrderActionSystem::step(), eve::crowd::Crowd::Impl::stepAgents(), eve::card::CardControl::submitGameplay(), eve::dialogue::DialogueControl::submitGameplay(), eve::economy::EconomyControl::submitGameplay(), eve::inventory::InventoryControl::submitGameplay(), eve::climbing::runtime_detail::terminalVelocityFor(), eve::agent::detail::train(), eve::climbing::detail::trajectoryPoint(), eve::climbing::ClimbingRuntime::transitionAnchor(), eve::climbing::ClimbingRuntime::tryBeginAnchor(), eve::climbing::ClimbingRuntime::upsertAction(), eve::tactics::BattleSystem::useAbility(), eve::tactics::Tactics::useAbility(), eve::tactics::validateAbility(), eve::climbing::ClimbingRuntime::validateAnimationBinding(), eve::climbing::validateClimbingActionDefinition() , 以及 eve::climbing::validateClimbingProfileDefinition().
◆ actionDomain
| std::string actionDomain |
在文件 PlayHost.cpp 第 124 行定义.
◆ actions
| std::vector<ActionSpec> actions |
在文件 PlayHost.cpp 第 126 行定义.
被这些函数引用 eve::card::CardControl::availableGameplayActions(), eve::climbing::ClimbingControl::availableGameplayActions(), eve::dialogue::DialogueControl::availableGameplayActions(), eve::economy::EconomyControl::availableGameplayActions(), eve::inventory::InventoryControl::availableGameplayActions(), eve::rts::RTS::availableGameplayActions(), eve::tactics::Tactics::availableGameplayActions(), eve::climbing::decodeClimbingProfileDefinition(), eve::climbing::encodeClimbingProfileDefinition(), eve::emergence::RuleEngine::replaceCatalogueJson(), eve::crowd::Crowd::Impl::resolveOverlapsPass(), eve::rts::RTS::step(), eve::crowd::Crowd::Impl::stepAgents() , 以及 eve::agent::detail::weightCount().
◆ actionSource
| std::string actionSource |
在文件 PlayHost.cpp 第 123 行定义.
◆ captureRequiredFor
| std::vector<std::string> captureRequiredFor |
在文件 PlayHost.cpp 第 127 行定义.
◆ defaultStep
| std::string defaultStep |
在文件 PlayHost.cpp 第 122 行定义.
◆ fields
| std::vector<std::string> fields |
在文件 PlayHost.cpp 第 111 行定义.
被这些函数引用 eve::procgen::configureTerrainBrushWorld(), eve::daynight::SkyProfile::decode(), eve::asset::decodeShaderAsset(), eve::editor::exposeActionTimelineScriptBindings(), eve::physics::SoftBody3DDefinition::fromValue(), eve::ui::PcgPhotoModeValues::getFieldCount(), eve::dialogue::ConversationDocument::getFieldKind(), eve::dialogue::ConversationDocument::getFieldName(), eve::ui::PcgPhotoModeValues::getFieldName(), eve::graphics::SkyWispsAsset::load(), eve::rpg::makeStatusTickSettlementRequest(), eve::gpgpu::packScriptEntityFloatsRange(), eve::editor::ActionTimelinePayloadEditor::patch(), eve::asset_graphics::detail::readCookedMaterial(), eve::ui::PcgPhotoModeValues::resetDefaults(), eve::graphics::VegetationField::restore(), eve::ui::PcgPhotoModeValues::restoreJson(), eve::definition::detail::runtimeSnapshotShape(), eve::ui::PcgPhotoModeValues::snapshotJson(), eve::ui::syncPropertyView(), eve::gpgpu::unpackScriptEntityFloatsRange() , 以及 eve::property_access::ReflectedPropertyModel::write().
◆ id
| std::string id |
在文件 PlayHost.cpp 第 108 行定义.
被这些函数引用 eve::rpg::QuestSystem::activate(), eve::ui::PcgControllerSelection::add(), eve::procgen::PcgTaskQueue::add(), eve::animation::AnimGraph::addAdditive(), eve::crowd::Crowd::addAgent(), eve::animation::AnimGraph::addBlend(), eve::editor::EditorInspector::addBool(), eve::dialogue::Dialogue::addChoice(), eve::editor::EditorInspector::addChoice(), eve::animation::AnimGraph::addClip(), eve::avatar::AvatarInstance::addDestroyHook(), eve::procgen::TerrainSpawnPlan::addDetail(), eve::procgen::road::RoadNetwork::addEdge(), eve::editor::EditorInspector::addFloat(), eve::editor::EditorInspector::addFloat3(), eve::animation::AnimGraph::addLayer(), eve::ui::UI::addListItem(), eve::attributes::AttributeSet::addModifier(), eve::procgen::TerrainSpawnPlan::addModifierStamp(), eve::procgen::PointGraph::addNode(), eve::procgen::road::RoadNetwork::addNode(), eve::procgen::GridGraph::addNode(), eve::procgen::MeshModifierGraph::addNode(), eve::procgen::MeshGraph::addNode(), eve::procgen::TerrainSpawnPlan::addObjects(), eve::animation::AnimGraph::addOneShot(), eve::procgen::TerrainSpawnPlan::addProbes(), eve::procgen::TerrainSpawnPlan::addSplat(), eve::editor::EditorInspector::addString(), eve::editor::EditorToolbar::addTool(), eve::ui::PcgTooltipManager::addTooltip(), eve::procgen::TerrainSpawnPlan::addTrees(), eve::action::ActionRuntime::advance(), eve::ui::UiTweenDriver::animateItemOpacity(), eve::ui::UiTweenDriver::animateItemPos(), eve::vehicle::VehicleOrderQueueAdapter::append(), eve::archspace::appendWallWithOpenings(), eve::effects::EffectContainer::apply(), eve::effects::EffectContainer::applyCanonical(), eve::crowd_editing::CrowdDocumentTarget::applyDomainOperation(), eve::map_editing::MapDocumentTarget::applyDomainOperation(), eve::ui::EditorHost::applyEditor(), eve::rpg::SkillDefinitionRuntime::applyTo(), eve::physics::trajectory::TrajectoryCollisionRuntime::arm(), eve::card::CardControl::availableGameplayActions(), eve::climbing::ClimbingControl::availableGameplayActions(), eve::dialogue::DialogueControl::availableGameplayActions(), eve::economy::EconomyControl::availableGameplayActions(), eve::inventory::InventoryControl::availableGameplayActions(), eve::weapon::WeaponControl::availableGameplayActions(), eve::ui::UI::beginCard(), eve::ui::UI::beginCollapsing(), eve::ui::UI::beginFlex(), eve::ui::UI::beginGrid(), eve::ui::UI::beginGroup(), eve::ui::UI::beginList(), eve::ui::UI::beginMenu(), eve::ui::UI::beginMenuBar(), eve::ui::UI::beginNinePatch(), eve::ui::UI::beginSidebar(), eve::ui::UI::beginSplitPane(), eve::ui::UI::beginStatusBar(), eve::ui::UI::beginToolbar(), eve::ui::UI::beginToolbox(), eve::ui::UI::beginWindow(), eve::dev::RenderFlow::bind(), eve::dialogue::Dialogue::bindAvatar(), eve::scene::Scene::bindOwner(), eve::ui_editing::UiDocumentPreviewService::build(), eve::rts::RTSProductionActionAdapter::build(), eve::pixelworld::MaterialCatalog::builtIn(), eve::editor::ScenePrefabService::capture(), eve::card::captureCardState(), eve::rts::RTS::castScriptAbility(), eve::rpg::QuestSystem::claim(), eve::dialogue_editing::DialogueGraphDomain::compile(), eve::npc_ai_editing::BehaviorGraphDomain::compile(), eve::Runtime::compileFile(), eve::Runtime::compileSource(), eve::animation_editor::AnimationClipEditor::configureWorkspace(), eve::audio_editor::AudioSourceEditor::configureWorkspace(), eve::avatar_editor::AvatarDocumentEditor::configureWorkspace(), eve::biome_editor::BiomeRulesEditor::configureWorkspace(), eve::procgen_editor::MeshModifierEditor::configureWorkspace(), eve::procgen_editor::ProcgenScriptEditor::configureWorkspace(), eve::ui_editor::UiThemeEditor::configureWorkspace(), eve::voxel_editor::VoxelCatalogEditor::configureWorkspace(), eve::editor::ActionTimelineEditor::configureWorkspace(), eve::ui::UISystem::consumeClickFor(), eve::asset::cookCanonicalPcgGraph(), eve::hexmap::HexSphereTopology::corner(), eve::pixelworld::MaterialCatalog::create(), eve::action::decodeAbilityAsset(), eve::asset::decodeCanonicalMesh(), eve::asset::detail::decodeTiffRgba8(), eve::graphics::GraphicsArtifactProvider::descriptor(), eve::procgen::PointGraph::deserializeDefinition(), eve::procgen::BuildLayerStack::deserializeDefinition(), eve::procgen::GridGraph::deserializeDefinition(), eve::procgen::MeshGraph::deserializeDefinition(), eve::asset::diffEvaManifests(), eve::physics::trajectory::TrajectoryCollisionRuntime::disarm(), eve::effects::EffectContainer::dispel(), eve::dev::RenderFlow::draw(), eve::building_editing::BuildingPlacementTarget::edgeCubicBezierGizmo(), eve::ui::EditorHost::editorState(), eve::rts::OrderComponent::enqueue(), eve::production::WorkQueue::enqueue(), eve::dev::RenderFlow::error(), eve::animation_editing::AnimationClipDocumentTarget::events(), eve::Runtime::execute(), eve::card::Hand::find(), eve::voxel::CubeTypeRegistry::find(), eve::editor::EditorSession::findTool(), eve::physics::World::forgetBody(), eve::tags::GameplayTagRegistry::fromValue(), eve::procgen::GeneratorRegistry::generate(), eve::procgen::PbrRecipeRegistry::generate(), eve::procgen::TextureRecipeRegistry::generate(), eve::graphics::Renderable3D::getEntityId(), eve::procgen::RecipeDescriptor::getId(), eve::physics::Shape3D::getTriangleMeshMaterialId(), eve::graphics::webgpu::Graphics::gpuDrivenMaterialRecord(), eve::graphics::webgpu::Graphics::gpuDrivenMeshRecord(), eve::effects::EffectContainer::handleFor(), eve::graphics::webgpu::Graphics::initWithWindow(), eve::spatial::BSPTree2D::insert(), eve::spatial::QuadTree::insert(), eve::spatial::SpatialHash2D::insert(), eve::spatial::BSPTree3D::insert(), eve::spatial::Octree::insert(), eve::spatial::SpatialHash3D::insert(), eve::procgen::PointGraph::inspectNode(), eve::editor::ScenePrefabService::instantiate(), eve::vehicle::VehicleOrderQueueAdapter::interrupt(), eve::rts::RTSProjectileSystem::launch(), eve::editor::ActionTimelineWidget::layout(), eve::asset_procgen::EvpackInstanceSetLoader::load(), eve::asset_scene::EvpackSceneTemplateLoader::load(), eve::level_editing::LevelFormatRegistry::load(), eve::definitions_editing::DefinitionDocument::loadSnapshot(), eve::procgen::makeArtifact(), eve::procgen::makeArtifactPart(), eve::stylize_editing::StylizeRecipeTarget::makeCreate(), eve::ui_editing::UiThemeCatalogTarget::makeCreateFromPreset(), eve::map_editing::MapDocumentTarget::makeCreateLayer(), eve::map_editing::MapDocumentTarget::makeDeleteLayer(), eve::ui_editing::UiThemeCatalogTarget::makeDuplicate(), eve::dialogue_editing::DialogueGraphDomain::makeNode(), eve::procgen_editing::MeshModifierGraphDomain::makeNode(), eve::procgen_editing::PcgPointGraphDomain::makeNode(), eve::dialogue_editing::DialogueGraphDomain::makeRouteNode(), eve::ui_editing::UiThemeCatalogTarget::makeSetActive(), eve::map_editing::MapDocumentTarget::makeSetLayer(), eve::animation_editing::AnimationClipDocumentTarget::makeSetSettings(), eve::animation_editing::AnimationStateGraphDomain::makeStateNode(), eve::animation_editing::AnimationStateGraphDomain::makeTransitionNode(), eve::map_editing::MapDocumentTarget::mapLayers(), eve::map_editing::MapDocumentTarget::mapPlacements(), eve::map_editing::MapDocumentTarget::mapRoads(), eve::prof::Profiler::moduleId(), eve::weapon::Weapon::newAmmoPool(), eve::weapon::Weapon::newMount(), eve::weapon::Weapon::newRig(), eve::card::Card::newZone(), eve::tensor::Graph::node(), eve::tensor::Graph::node(), eve::rpg::QuestSystem::notify(), eve::card::CardControl::observeGameplay(), eve::climbing::ClimbingControl::observeGameplay(), eve::dialogue::DialogueControl::observeGameplay(), eve::economy::EconomyControl::observeGameplay(), eve::inventory::InventoryControl::observeGameplay(), eve::weapon::WeaponControl::observeGameplay(), eve::dev::CallGraph::onCall(), eve::network::NetHost::onDatagram(), eve::dev::CallGraph::onDef(), eve::dev::CallGraph::onReturn(), eve::dev::CallGraph::onUse(), eve::editor::DocumentService::open(), eve::tensor::optimizeGraph(), eve::crowd_editing::CrowdDocumentTarget::overlay(), eve::pixelworld::PixelWorld::paintCircleChecked(), eve::dialogue::parseDnutDocument(), eve::dev::RenderFlow::passBegin(), eve::building::PlacementSystem::placeAtWorld(), eve::building::PlacementSystem::placeAtWorld3D(), eve::map_editing::MapObjectImporter::plan(), eve::editor::EditorSession::planCommand(), eve::procgen_editing::SplinePathDocument::points(), eve::asset_import::prepareUnitySpriteAnimation(), eve::animation_editing::AnimationClipDocumentTarget::preview(), eve::animation_editing::AnimationClipDocumentTarget::previewRetarget(), eve::cap::OwnedProviderRegistry< I >::provide(), eve::procgen::GeneratorRegistry::registerAlgorithm(), eve::procgen::GeneratorRegistry::registerAlgorithm(), eve::procgen::MeshRecipeRegistry::registerBuiltins(), eve::procgen::TextureRecipeRegistry::registerBuiltins(), eve::dialogue::Dialogue::registerCharacter(), eve::animation_editing::registerEditingCommands(), eve::biome_editing::registerEditingCommands(), eve::scene_editing::registerEditingCommands(), eve::voxel_editing::registerEditingCommands(), eve::procgen::registerLinearStructureRecipes(), eve::editor::EditorWorkspace::registerPanel(), eve::editor::EditorWorkspace::registerPanel(), eve::procgen::PbrRecipeRegistry::registerPbrBuiltins(), eve::procgen::PbrRecipeRegistry::registerPbrRecipe(), eve::procgen::PbrRecipeRegistry::registerPbrRecipe(), eve::procgen::registerPrototypePieceRecipes(), eve::procgen::registerPrototypeTextureRecipes(), eve::script::ScriptModuleResolver::registerProvider(), eve::procgen::MeshRecipeRegistry::registerRecipe(), eve::procgen::TextureRecipeRegistry::registerRecipe(), eve::procgen::MeshRecipeRegistry::registerRecipe(), eve::procgen::TextureRecipeRegistry::registerRecipe(), eve::economy::Economy::registerResourceType(), eve::procgen_editing::registerRoadNetworkEditingCommands(), eve::tags::GameplayTagRegistry::registerTag(), eve::editor::EditorTargetCoordinator::registerTarget(), eve::Runtime::reload(), eve::crowd::Crowd::removeAgent(), eve::ui::EditorHost::removeEditor(), eve::procgen::PointGraph::removeNode(), eve::rts::OrderComponent::replace(), eve::vehicle::VehicleOrderQueueAdapter::replace(), eve::emergence::RuleEngine::replaceCatalogueJson(), eve::rts::FireSupportSystem::request(), eve::climbing::ClimbingAnchorGraphInstance::reserve(), eve::attributes::AttributeSetResourceAccount::reserve(), eve::economy::EconomyLedgerResourceAccount::reserve(), eve::inventory::InventoryResourceAccount::reserve(), eve::rpg::QuestSystem::reset(), eve::voxel::resolveFaceTex(), eve::transaction::Ledger::restore(), eve::card::restoreCardState(), eve::definitions::DefinitionRegistry::restoreJson(), eve::emergence::RuleEngine::restoreJson(), eve::climbing::ClimbingAnchorGraphInstance::restoreReservation(), eve::rpg::restoreRpgState(), eve::rpg::Tracker::restoreSnapshotJson(), eve::dialogue::Dialogue::restoreState(), eve::Runtime::runFile(), eve::Runtime::runSource(), eve::level_editing::LevelFormatRegistry::save(), eve::ui::EditorHost::saveEditor(), eve::biome_editor::BiomeRulesEditor::selectAsset(), eve::avatar_editor::AvatarDocumentEditor::selectExpression(), eve::avatar_editor::AvatarDocumentEditor::selectLayer(), eve::biome_editor::BiomeRulesEditor::selectLayer(), eve::ui::ScenePanel::selectNode(), eve::avatar_editor::AvatarDocumentEditor::selectParameter(), eve::editor::EditorToolbar::setActive(), eve::physics::WorldSnapshotAccess::setBodyId(), eve::physics::WorldSnapshotAccess::setBodyId(), eve::building::Ghost::setBuildingId(), eve::card::Card::setCardDefinition(), eve::procgen::RuntimeGeneration::setGenerationSource(), eve::building::PlacementWorld::setId(), eve::dialogue::ConversationDocument::setId(), eve::inventory::Bag::setId(), eve::inventory::EquipmentSet::setId(), eve::physics::WorldSnapshotAccess::setJointId(), eve::procgen::PointGraph::setNodePoints(), eve::ui::UIHost::setOwnerId(), eve::network::UdpLink::setPeerId(), eve::physics::WorldSnapshotAccess::setShapeId(), eve::dev::RenderFlow::sliceBackward(), eve::dev::CallGraph::sliceBackward(), eve::building::BuildingGarrisonContainerAdapter::snapshot(), eve::card::CardContainerAdapter::snapshot(), eve::inventory::InventoryContainerAdapter::snapshot(), eve::vehicle::VehicleSeatContainerAdapter::snapshot(), eve::animation_editing::AnimationClipDocumentTarget::snapshotValue(), eve::combat::standardCombatAbilities(), eve::rts::CombatFireSystem::step(), eve::editing::TaskService::submit(), eve::editor::EditorPropertyModel::subscribe(), eve::property_access::ReflectedPropertyModel::subscribe(), eve::rpg::QuestSystem::syncAuto(), eve::animation_editing::AnimationClipDocumentTarget::tracks(), eve::tensor::GpuProgram::tryBuild(), eve::procgen::PointSet::trySetPointId(), eve::Runtime::unload(), eve::ui::EditorHost::unloadEditor(), eve::physics::trajectory::TrajectoryCollisionRuntime::unregisterCollider(), eve::weapon::CombatCarrierRuntime::update(), eve::map_editing::MapDocumentTarget::validate(), eve::animation_editing::AnimationClipDocumentTarget::validate(), eve::procgen::GridGraph::validate() , 以及 eve::ui::UI::viewportCanvas().
◆ kind
| std::string kind |
在文件 PlayHost.cpp 第 109 行定义.
◆ observations
| std::vector<ObservationSpec> observations |
在文件 PlayHost.cpp 第 125 行定义.
◆ path
| std::string path |
在文件 PlayHost.cpp 第 110 行定义.
被这些函数引用 eve::ui::UI::addNinePatch(), eve::filesystem::physfs::Filesystem::allowMountingForPath(), eve::sceneloader::SceneLoader::animationCount(), eve::dev::PlayTraceBuffer::append(), eve::statepatch::StatePatchStateAdapter::apply(), eve::pixelworld::PixelWorld::applyChunkBatch(), eve::particles::applyConfigDocument(), eve::audio_editing::AudioSourceTarget::applyDomainOperation(), eve::definitions_editing::DefinitionDocument::applyDomainOperation(), eve::editor::ProjectSettingsTarget::applyDomainOperation(), eve::lighting_editing::LightingPropertyTargetBase::applyDomainOperation(), eve::material_editing::MaterialDocumentTarget::applyDomainOperation(), eve::physics_editing::PhysicsColliderTarget::applyDomainOperation(), eve::physics_editing::PhysicsJointTarget::applyDomainOperation(), eve::pixelworld::PixelWorld::applyEdit(), eve::cmd::sdk::applyEnvFile(), eve::ui_editing::assignThemeToken(), eve::climbing::bakeClimbingAnchorGraph(), eve::graphics::Graphics::beginFrameReadback(), eve::graphics::webgpu::Graphics::beginFrameReadback(), eve::editor::MaterialStudioController::beginInteraction(), eve::ui::UI::beginNinePatch(), eve::dev::ScenarioRecorder::beginReplay(), eve::hexmap::HexUnitRegistry::beginTravel(), eve::filesystem::HotReload::bind(), eve::procgen_editing::SplinePathGizmoBuilder::build(), eve::cmd::Cmdline::Build(), eve::procgen::buildCaveHydrology(), eve::ui::buildPropertyField(), eve::sceneloader::SceneLoader::camera(), eve::sceneloader::SceneLoader::cameraCount(), eve::script::ScriptModuleResolver::canonicalize(), eve::dev::LanguageServer::Impl::canonicalUri(), eve::ui::EditorHost::capture(), eve::rpg::QuestReward::claim(), eve::sceneloader::SceneLoader::clearPrewarm(), eve::sceneloader::SceneLoader::clip(), eve::dev::LanguageServer::Impl::close(), eve::sceneloader::SceneLoader::collisionCount(), eve::sceneloader::SceneLoader::collisionName(), eve::editor::DiskAtomicDocumentStore::compareAndSwap(), eve::dnut::compileDnut(), eve::dnut::compileDnutConversations(), eve::dialogue::compileDnutDocument(), eve::Runtime::compileFile(), eve::script::ScriptCompiler::compileFile(), eve::procgen_editing::SplinePathDocument::compilePath(), eve::weapon::compileSpellFragments(), eve::settlement::SettlementRuleSet::configure(), eve::database::Database::connectSQLite(), eve::dev::Debugger::containerChildren(), eve::asset::cookEvaToEvpack(), eve::dev::crashLogSummary(), eve::cmd::Cmdline::Create(), eve::procgen::createCaveSediment(), eve::daynight::SkyProfile::decode(), eve::pixelworld_streaming::decodeChunkBatchArchive(), eve::npc_ai::NpcAiWorld::destroyAgent(), eve::cmd::Cmdline::DevServer(), eve::sceneloader::SceneLoader::diff(), eve::graphics::PrimitiveCanvas2D::drawPath(), eve::editor::RuntimePropertyPresenter::editIntent(), eve::editor::DeveloperPropertyPresenter::editIntent(), eve::dev::ScenarioRecorder::end(), eve::production::WorkQueue::enqueue(), eve::ui::UISystem::enqueuePlatformFileDrop(), eve::model3d::EveFileSystem::exists(), eve::animation::exposeAnimClipBindings(), eve::animation::exposeAnimCurveLibraryBindings(), eve::audio_editor::exposeAudioSourceEditorScriptBindings(), eve::animation::exposeMotionMatcherBindings(), eve::filesystem::exposePreparedFileBindings(), eve::dev::DevTool::exposeScriptApi(), eve::ui::EditorHost::exposeScriptApi(), eve::ui_editor::exposeUiThemeEditorScriptBindings(), eve::pixelworld::PixelWorld::extractUnsupportedFragments(), eve::filesystem::Filesystem::fileExists(), eve::cmd::sdk::fileSha256(), eve::dev::LanguageServer::fileUriFromPath(), eve::property_access::PropertySchema::find(), eve::animation::AnimClipRegistry::findByPath(), eve::scene::SceneHost::findByPath(), eve::scene::Scene::findIdByPath(), eve::scene::SceneHost::findIndexByPath(), eve::hexmap::findPath(), eve::map::Pathfinder::findPath(), eve::procgen_editing::detail::findUniqueInteriorIntersection(), eve::map::Pathfinder::followFlow(), eve::particles::ParticleEffect::fromFile(), eve::ResourceUri::fromLegacyProjectPath(), eve::Uri::fromParts(), eve::ResourceUri::fromParts(), eve::action::ActionParameterCurveBinding::fromPayload(), eve::action::ActionAttackVfxBinding::fromPayload(), eve::action::ActionAudioBinding::fromPayload(), eve::action::ActionTimeline::fromValue(), eve::tags::GameplayTagRegistry::fromValue(), eve::ui_editor::UiThemeEditor::getColorChannel(), eve::ui_editor::UiThemeEditor::getFloat(), eve::model3d::ModelData::getMaterialTextureEmbeddedIndex(), eve::model3d::ModelData::getMaterialTexturePath(), eve::scene::SceneHost::getPath(), eve::schema::Schema::getValidationErrorPath(), eve::animation::AnimClipRegistry::hasPath(), eve::sceneloader::SceneLoader::host(), eve::animation::AnimImporter::importAnimationFixtureTextFile(), importRpgMakerMap(), eve::dialogue::DialogueFlow::importTweeChecked(), eve::dialogue::importTweeConversation(), eve::dialogue::DialogueFlow::importYarnChecked(), eve::dialogue::importYarnConversation(), eve::asset_import::indexUnitySources(), eve::sceneloader::SceneLoader::inspect(), eve::plugins::Plugins::isLoaded(), eve::filesystem::Filesystem::isRealDirectory(), eve::cmd::Cmdline::LanguageServer(), eve::dnut::lexDnut(), eve::sceneloader::SceneLoader::light(), eve::sceneloader::SceneLoader::lightCount(), eve::dialogue::lintConversations(), eve::graphics::SparseVolumeTexture::load(), eve::plugins::Plugins::load(), eve::sceneloader::SceneLoader::load(), eve::sceneloader::SceneLoader::load(), eve::dev::ScenarioRecorder::load(), eve::sceneloader::SceneLoader::loadAsync(), eve::sceneloader::SceneLoader::loadAsyncDefault(), eve::sceneloader::SceneLoader::loadAsyncPreset(), eve::map::TileLayer::loadConfig(), eve::particles::ParticleEmitter::loadConfig(), eve::particles::loadConfigFile(), eve::map::loadConfigFile(), eve::dialogue::DialogueFlow::loadDnutFileChecked(), eve::sceneloader::SceneLoader::loaded(), eve::animation::SmrOnnxRunner::loadFile(), eve::dev::Snapshot::loadFile(), eve::i18n::I18n::loadFromFile(), eve::map::Map::loadFromFile(), eve::animation::SpineAtlas::loadFromFile(), eve::animation::SpineSkeletonData::loadFromFile(), eve::housegen::HouseComponentLibrary::loadFromFile(), eve::map::Map::loadFromFileWithObjectContract(), eve::avatar::AvatarInstance::loadLive2DModel(), eve::map::loadMapFile(), eve::map::loadMapFile(), eve::avatar::NullLive2DBackend::loadModel(), eve::sceneloader::SceneLoader::loadPreset(), eve::audio_editing::AudioSourceTarget::loadSnapshot(), eve::definitions_editing::DefinitionDocument::loadSnapshot(), eve::editor::ProjectSettingsTarget::loadSnapshot(), eve::lighting_editing::LightingPropertyTargetBase::loadSnapshot(), eve::material_editing::MaterialDocumentTarget::loadSnapshot(), eve::physics_editing::PhysicsColliderTarget::loadSnapshot(), eve::gpgpu::loadSpirvFile(), eve::procgen::loadTerrainFile(), eve::map::TileLayer::loadTilesetManifest(), eve::map::loadTilesetManifestFile(), eve::avatar::AvatarInstance::loadVroidModel(), eve::avatar::AvatarInstance::loadVroidModelPath(), eve::ResourceManager::makeKey(), eve::procgen_editing::MeshModifierGraphDomain::makeNode(), eve::procgen_editing::ProcgenScriptDocumentTarget::makeReset(), eve::graphics_editing::VegetationFieldTarget::makeReset(), eve::editor::ActionTimelineTarget::makeReset(), eve::archspace_editing::ArchSpaceDocumentTarget::makeReset(), eve::audio_editing::AudioSourceTarget::makeReset(), eve::camera_editing::CameraDocumentTarget::makeReset(), eve::definitions_editing::DefinitionSchemaFormTarget::makeReset(), eve::editor::ProjectSettingsTarget::makeReset(), eve::fluids_editing::FluidSimulationTarget::makeReset(), eve::lighting_editing::LightingPropertyTargetBase::makeReset(), eve::material_editing::MaterialBatchTarget::makeReset(), eve::material_editing::MaterialDocumentTarget::makeReset(), eve::physics_editing::PhysicsColliderTarget::makeReset(), eve::physics_editing::PhysicsJointTarget::makeReset(), eve::housegen_editing::HouseGenDocumentTarget::makeReset(), eve::scene_editing::SceneComponentPropertyBindings::makeReset(), eve::scene_editing::ScenePropertyProvider::makeReset(), eve::stylize_editing::MeshVfxAssetTarget::makeReset(), eve::stylize_editing::StylizeRecipeTarget::makeReset(), eve::ui_editing::UiDocumentTarget::makeReset(), eve::ui_editing::UiThemeCatalogTarget::makeReset(), eve::procgen_editing::ProcgenScriptDocumentTarget::makeSet(), eve::graphics_editing::VegetationFieldTarget::makeSet(), eve::editor::ActionTimelineTarget::makeSet(), eve::archspace_editing::ArchSpaceDocumentTarget::makeSet(), eve::audio_editing::AudioSourceTarget::makeSet(), eve::camera_editing::CameraDocumentTarget::makeSet(), eve::definitions_editing::DefinitionSchemaFormTarget::makeSet(), eve::editor::ProjectSettingsTarget::makeSet(), eve::fluids_editing::FluidSimulationTarget::makeSet(), eve::lighting_editing::LightingPropertyTargetBase::makeSet(), eve::material_editing::MaterialBatchTarget::makeSet(), eve::material_editing::MaterialDocumentTarget::makeSet(), eve::physics_editing::PhysicsColliderTarget::makeSet(), eve::physics_editing::PhysicsJointTarget::makeSet(), eve::housegen_editing::HouseGenDocumentTarget::makeSet(), eve::scene_editing::SceneComponentPropertyBindings::makeSet(), eve::scene_editing::ScenePropertyProvider::makeSet(), eve::stylize_editing::MeshVfxAssetTarget::makeSet(), eve::stylize_editing::StylizeRecipeTarget::makeSet(), eve::ui_editing::UiDocumentTarget::makeSet(), eve::ui_editing::UiThemeCatalogTarget::makeSet(), eve::cmd::Cmdline::McpHost(), eve::asset_import::unity_detail::metaScalar(), eve::schema::SchemaRegistry::migrate(), eve::asset::migrateEvaArchive(), eve::model3d::modelCacheKey(), eve::filesystem::Filesystem::mountExternalReadOnly(), eve::procgen::nearestCavePassageFrame(), eve::animation::Animation::newClipFromAnimationFixtureText(), eve::particles::Particles::newEffectFromFile(), eve::particles::Particles::newEmitterFromFile(), eve::font::Font::newFontDataFromFile(), eve::image::Image::newImageDataFromFile(), eve::map::Map::newLayerFromFile(), eve::model3d::Model3D::newModelDataFromFile(), eve::model3d::Model3D::newModelDataFromFile(), eve::gpgpu::Gpgpu::newShaderFromBytecode(), eve::gpgpu::Gpgpu::newShaderFromSpvFile(), eve::animation::Animation::newSkeletonFromAnimationFixtureText(), eve::sound::Sound::newSoundDataFromFile(), eve::animation::Animation::newSpineAtlasFromFile(), eve::animation::Animation::newSpineSkeletonDataFromFile(), eve::animation::Animation::newSpriteSheetFromSequence(), eve::sceneloader::SceneLoader::nodeCount(), eve::animation::AnimClipRegistry::normalizePath(), eve::ResourceManager::normalizePath(), eve::filesystem::HotReload::normalizePath(), eve::model3d::EveFileSystem::open(), eve::editing::PropertyPathHash::operator()(), eve::crowd_editing::CrowdDocumentTarget::overlay(), eve::cmd::Cmdline::Package(), eve::graphics::grass::packSwayAtlasRGBA(), eve::cmd::DevServerArgs::parse(), eve::dialogue::parseDnutDocument(), eve::asset::parseEvaArchive(), eve::asset::parseEvaManifest(), eve::rts::script_internal::parseScriptSubject(), eve::editor::ProjectSettingsTarget::pendingRestart(), eve::building::PlacementSystem::placeEdgeLine(), eve::procgen::SplinePath::polylineResult(), eve::avatar::VrmRuntime::prepare(), eve::asset_stylize::prepareMeshVfxPackage(), eve::asset_import::prepareShaderImport(), eve::asset_import::prepareUnityCollection(), eve::asset_import::prepareUnityPrefab(), eve::asset_import::prepareUnitySpriteAnimation(), eve::asset_import::prepareUnityVegetationConversionBatch(), eve::asset_import::prepareUnityVegetationConversionImport(), eve::asset_import::prepareUnityVegetationMaterial(), eve::asset_import::prepareUnityVegetationPreset(), eve::asset_import::prepareUnityVegetationScene(), eve::asset_import::prepareUnrealM4Import(), eve::image::prepareUvPaintRegionResult(), eve::tactics::BattleSystem::previewMove(), eve::sceneloader::SceneLoader::prewarm(), eve::sceneloader::SceneLoader::prewarmAsync(), eve::sceneloader::SceneLoader::prewarmed(), eve::settlement::projectEffectRules(), eve::ui::propertyWidgetId(), eve::pixelworld::PixelWorld::rasterizeFragment(), eve::procgen_editing::ProcgenScriptDocumentTarget::read(), eve::graphics_editing::VegetationFieldTarget::read(), eve::editor::ActionTimelineTarget::read(), eve::archspace_editing::ArchSpaceDocumentTarget::read(), eve::audio_editing::AudioSourceTarget::read(), eve::camera_editing::CameraDocumentTarget::read(), eve::definitions_editing::DefinitionSchemaFormTarget::read(), eve::editor::ProjectSettingsTarget::read(), eve::fluids_editing::FluidSimulationTarget::read(), eve::lighting_editing::LightingPropertyTargetBase::read(), eve::material_editing::MaterialBatchTarget::read(), eve::material_editing::MaterialDocumentTarget::read(), eve::physics_editing::PhysicsColliderTarget::read(), eve::physics_editing::PhysicsJointTarget::read(), eve::housegen_editing::HouseGenDocumentTarget::read(), eve::scene_editing::SceneComponentPropertyBindings::read(), eve::scene_editing::ScenePropertyProvider::read(), eve::stylize_editing::MeshVfxAssetTarget::read(), eve::stylize_editing::StylizeRecipeTarget::read(), eve::ui_editing::UiDocumentTarget::read(), eve::ui_editing::UiThemeCatalogTarget::read(), eve::audio_editor::AudioSourceEditor::read(), eve::editor::EditorPropertyModel::read(), eve::property_access::ReflectedPropertyModel::read(), eve::editor::DiskAtomicDocumentStore::read(), eve::filesystem::Filesystem::readFile(), eve::filesystem::readPreparedFile(), eve::graphics::detail::readShaderStageFile(), eve::ui_editing::readThemeToken(), eve::Runtime::reflectFile(), eve::editor::EditorPropertyModel::refresh(), eve::action_editor::registerEditingCommands(), eve::audio_editing::registerEditingCommands(), eve::material_editing::registerEditingCommands(), eve::animation::AnimClipRegistry::registerPath(), eve::sceneloader::SceneLoader::reload(), eve::particles::reloadConfigFile(), eve::map::reloadConfigFile(), eve::particles::ParticleEffect::reloadFromFile(), eve::pixelworld::PixelWorld::reloadMaterialCatalog(), eve::animation::AnimClipRegistry::reloadPath(), eve::ui::EditorHost::reloadResource(), eve::dialogue::DialogueFlow::removeSourceChecked(), eve::dialogue::DialogueFlow::renameConversationChecked(), eve::graphics_editing::PrimitiveGizmoRenderer::render(), eve::rpg::RpgStoryCatalogue::replaceFromDnutStrict(), eve::rpg::BattleTacticsCatalogue::replaceFromJsonStrict(), eve::rpg::EncounterCatalogue::replaceFromJsonStrict(), eve::rpg::QuestRegistry::replaceFromJsonStrict(), eve::rpg::ShopCatalogue::replaceFromJsonStrict(), eve::rpg::StoryEventCatalogue::replaceFromJsonStrict(), eve::i18n::I18n::replaceLocaleFromFile(), eve::rpg::RPG::replaceStoriesFromDnut(), eve::tactics::BattleReplay::replay(), eve::ui::PcgScreenshotSavedNotice::request(), eve::model3d::Model3D::requestModelData(), eve::model3d::Model3D::requestModelData(), eve::filesystem::requestPreparedFile(), eve::npc_ai::NpcAiWorld::restoreAgent(), eve::procgen::MeshBuild::restoreGroupData(), eve::pixelworld_replay::PixelReplayLog::restoreSnapshot(), eve::rpg::Tracker::restoreSnapshotJson(), eve::cmd::Cmdline::Run(), eve::Runtime::runFile(), eve::definition::detail::runtimeSnapshotUint(), eve::editor::AnimationRootMotionPreviewSource::sampleRootMotion(), eve::dev::ScenarioRecorder::save(), eve::graphics::SparseVolumeTexture::save(), eve::level_editing::LevelFormatRegistry::save(), eve::dev::Snapshot::saveFile(), eve::graphics::Graphics::saveFramePng(), eve::dnut::scanDnutBlocks(), eve::scene_editing::ScenePropertyProvider::schema(), eve::rts::SupplyRendezvousSystem::select(), eve::rts::ArtilleryRelocationSystem::select(), eve::rpg::Battle::setActionChecked(), eve::ui::UI::setImageNinePatchFile(), eve::spritestack::SpriteStack2D::setLayerFile(), eve::sceneloader::SceneLoader::setLod(), eve::animation::AnimRetargetProfile::setNeuralModelPath(), eve::procgen::MeshModifierGraph::setNodeSplinePath(), eve::procgen::OutputSpec::setPath(), eve::dev::RenderVision::setPath(), eve::audio_editor::AudioSourceEditor::setProperty(), eve::ui_editor::UiThemeEditor::setToken(), eve::sceneloader::SceneLoader::skeleton(), eve::npc_ai::NpcAiWorld::snapshot(), eve::lighting_editing::LightingPropertyTargetBase::snapshotValue(), eve::physics_editing::PhysicsColliderTarget::snapshotValue(), eve::physics_editing::PhysicsJointTarget::snapshotValue(), eve::audio_editing::AudioSourceTarget::snapshotValue(), eve::material_editing::MaterialDocumentTarget::snapshotValue(), eve::sceneloader::SceneLoader::socketCount(), eve::sceneloader::SceneLoader::socketName(), eve::procgen::road::RoadNetwork::splitEdgeAtPosition(), eve::procgen::road::RoadNetwork::splitEdgeAtSplineParameter(), eve::combat::navigation::PathfinderCombatNavigationProvider::steer(), eve::rts::NavigationSystem::step(), eve::network::HttpRequest::submit(), eve::npc_ai::NpcAiWorld::tick(), eve::climbing::ClimbingRuntime::transitionAnchor(), eve::climbing::ClimbingRuntime::tryBeginAnchor(), eve::particles::ParticleEffect::tryFromFile(), eve::filesystem::HotReload::tryReload(), eve::filesystem::HotReload::unbind(), eve::plugins::Plugins::unload(), eve::sceneloader::SceneLoader::unload(), eve::ResourceManager::unloadPath(), eve::asset_import::gltf::unsignedValue(), eve::filesystem::physfs::Filesystem::unwatch(), eve::i18n::I18n::update(), eve::action::ActionTimeline::validate(), eve::audio_editing::AudioSourceTarget::validate(), eve::crowd_editing::CrowdDocumentTarget::validate(), eve::material_editing::MaterialDocumentTarget::validate(), eve::physics_editing::PhysicsColliderTarget::validate(), eve::physics_editing::PhysicsJointTarget::validate(), eve::stylize::AttackVfxSkin::validate(), eve::stylize::MeshVfxAsset::validate(), eve::weapon::CarrierRecipe::validate(), eve::stylize::AttackVfxSpatial::validate(), eve::stylize::AttackVfxLayer::validate(), eve::stylize::AttackVfxPhase::validate(), eve::climbing::validateClimbingAnchorGraphDefinition(), eve::settlement::validateSettlementRequest(), eve::asset_import::unity_detail::validPath(), eve::lighting_editing::LightingPropertyTargetBase::value(), eve::settlement::verifySettlementResult(), eve::sceneloader::SceneLoader::warning(), eve::sceneloader::SceneLoader::warningCount(), eve::filesystem::physfs::Filesystem::watch(), eve::filesystem::HotReload::watchNewDirectory(), eve::editor::EditorPropertyModel::write(), eve::property_access::ReflectedPropertyModel::write(), eve::filesystem::Filesystem::writeFile(), eve::procgen::writeGridJson(), eve::fluids::FluidSurfaceRenderer::writePpm() , 以及 eve::cmd::Cmdline::Zip().
◆ script
| std::string script |
在文件 PlayHost.cpp 第 116 行定义.