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MotionEchoEffect.h 文件参考
#include "common/Export.h"
#include "stylize/MeshParticleEmitter.h"
#include "stylize/TrailEffect.h"
#include <glm/mat4x4.hpp>
#include <glm/vec3.hpp>
#include <cstddef>
#include <cstdint>
#include <vector>

浏览源代码.

类

struct  eve::stylize::ProjectileTrailConfig
 Sampling, retention and ribbon appearance for a projectile trail. 更多...
 
struct  eve::stylize::MotionEchoAdvanceReport
 Per-call observable sample and expiration counters. 更多...
 
class  eve::stylize::ProjectileTrailEffect
 Time-resampled world-space trail for projectiles and dash effects. 更多...
 
struct  eve::stylize::AfterimageEffectConfig
 Fixed-rate model snapshot and fade controls for character afterimages. 更多...
 
class  eve::stylize::AfterimageEffect
 Fixed-rate owning transform history emitted as mesh-particle instances. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::stylize