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eve::stylize::ProjectileTrailConfig结构体 参考

Sampling, retention and ribbon appearance for a projectile trail. 更多...

#include <MotionEchoEffect.h>

Public 属性

float sampleIntervalSeconds = 1.f / 60.f
 
float sampleLifetimeSeconds = 0.35f
 
float minimumDistance = 0.01f
 
float widthHead = 0.12f
 
float widthTail = 0.f
 
std::size_t maximumSamples = 128
 

详细描述

Sampling, retention and ribbon appearance for a projectile trail.

在文件 MotionEchoEffect.h 第 18 行定义.

类成员变量说明

◆ maximumSamples

std::size_t eve::stylize::ProjectileTrailConfig::maximumSamples = 128

◆ minimumDistance

float eve::stylize::ProjectileTrailConfig::minimumDistance = 0.01f

◆ sampleIntervalSeconds

float eve::stylize::ProjectileTrailConfig::sampleIntervalSeconds = 1.f / 60.f

◆ sampleLifetimeSeconds

float eve::stylize::ProjectileTrailConfig::sampleLifetimeSeconds = 0.35f

◆ widthHead

float eve::stylize::ProjectileTrailConfig::widthHead = 0.12f

◆ widthTail

float eve::stylize::ProjectileTrailConfig::widthTail = 0.f

该结构体的文档由以下文件生成: