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MotionFeatureLayout.h 文件参考
#include <cstdint>
#include <string>
#include <vector>

浏览源代码.

类

struct  eve::animation::MotionFeatureChannel
 Owning configuration for one ordered motion feature channel. 更多...
 
struct  eve::animation::MotionFeatureLayout
 Owning ordered feature layout; copied atomically by a database. 更多...
 
struct  eve::animation::MotionFeatureTrajectorySample
 Copied trajectory sample at an explicit offset from the current frame. 更多...
 
struct  eve::animation::MotionFeatureCurveSample
 Copied evaluated scalar curve query at a schema-relative time. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::animation
 

枚举

enum class  eve::animation::MotionFeatureKind : std::uint8_t { eve::animation::Position , eve::animation::Velocity , eve::animation::Heading , eve::animation::Curve }
 Vector or scalar operation encoded by a motion-search channel. 更多...
 
enum class  eve::animation::MotionFeatureSource : std::uint8_t { eve::animation::Pose , eve::animation::Trajectory }
 Source of a channel's samples. 更多...
 
enum class  eve::animation::MotionFeatureQuery : std::uint8_t { eve::animation::Character , eve::animation::Continuing }
 Query data policy while a valid continuing pose exists. 更多...