Owning ordered feature layout; copied atomically by a database. 更多...
#include <MotionFeatureLayout.h>
Public 属性 | |
| int | sampleRate = 30 |
| std::vector< MotionFeatureChannel > | channels |
| float | normalizationLengthScale = 1.f |
| Scale applied to metre-based position/velocity features before pooling; dimensionless headings, curves and normalized velocities are unchanged. Use 100 for source configurations authored in centimetres; default is metres. | |
详细描述
Owning ordered feature layout; copied atomically by a database.
Configuration is owner-thread only, with no callbacks or external references. Sample rate is 1..240 Hz. Up to 256 channels and 1024 dimensions. This runtime value is not a serialized format. Vector pose offsets require zero; trajectory and scalar curve offsets range from -10 to +10 seconds.
在文件 MotionFeatureLayout.h 第 46 行定义.
类成员变量说明
◆ channels
| std::vector<MotionFeatureChannel> eve::animation::MotionFeatureLayout::channels |
在文件 MotionFeatureLayout.h 第 48 行定义.
◆ normalizationLengthScale
| float eve::animation::MotionFeatureLayout::normalizationLengthScale = 1.f |
Scale applied to metre-based position/velocity features before pooling; dimensionless headings, curves and normalized velocities are unchanged. Use 100 for source configurations authored in centimetres; default is metres.
在文件 MotionFeatureLayout.h 第 53 行定义.
◆ sampleRate
| int eve::animation::MotionFeatureLayout::sampleRate = 30 |
在文件 MotionFeatureLayout.h 第 47 行定义.
该结构体的文档由以下文件生成:
- src/modules/animation/MotionFeatureLayout.h