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MotionMatcher.h 文件参考
#include "common/Export.h"
#include "animation/AnimPose.h"
#include "common/Time.h"
#include <array>
#include <memory>
#include <span>
#include <vector>

浏览源代码.

类

struct  eve::animation::MotionTransitionBlock
 Copied clip-time interval forbidding new matches, with inclusive start and exclusive end. 更多...
 
struct  eve::animation::MotionCostOverride
 Copied clip-time interval overriding a matching cost, with inclusive start and exclusive end. 更多...
 
struct  eve::animation::MotionSearchRange
 Owning candidate interval in seconds in a database clip; endpoints inclusive. 更多...
 
struct  eve::animation::MotionTrajectorySample
 Predicted world-space displacement and facing at a fixed future horizon. 更多...
 
struct  eve::animation::MotionLocomotionSample
 Copied world displacement, velocity (metres/second), and yaw for a locomotion horizon. 更多...
 
class  eve::animation::MotionMatcher
 Runtime motion matching player: builds a query feature from current pose + desired trajectory, searches MotionDatabase, inertializes into the moving best match. Script type: MotionMatcher. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::animation
 
namespace  eve::animation::detail