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#include "common/Export.h"#include "animation/AnimPose.h"#include "common/Time.h"#include <array>#include <memory>#include <span>#include <vector>类 | |
| struct | eve::animation::MotionTransitionBlock |
| Copied clip-time interval forbidding new matches, with inclusive start and exclusive end. 更多... | |
| struct | eve::animation::MotionCostOverride |
| Copied clip-time interval overriding a matching cost, with inclusive start and exclusive end. 更多... | |
| struct | eve::animation::MotionSearchRange |
| Owning candidate interval in seconds in a database clip; endpoints inclusive. 更多... | |
| struct | eve::animation::MotionTrajectorySample |
| Predicted world-space displacement and facing at a fixed future horizon. 更多... | |
| struct | eve::animation::MotionLocomotionSample |
| Copied world displacement, velocity (metres/second), and yaw for a locomotion horizon. 更多... | |
| class | eve::animation::MotionMatcher |
Runtime motion matching player: builds a query feature from current pose + desired trajectory, searches MotionDatabase, inertializes into the moving best match. Script type: MotionMatcher. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::animation |
| namespace | eve::animation::detail |