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LitMotion-style typed motion handles, values, and sink interfaces. 更多...
类 | |
| struct | eve::animation::MotionHandle |
| Generation-checked slot identity for a live motion. 更多... | |
| struct | eve::animation::MotionVec2 |
| Compact float2 used by motion adapters (avoids graphics math deps). 更多... | |
| struct | eve::animation::MotionVec3 |
| Compact float3 used by motion adapters. 更多... | |
| struct | eve::animation::MotionColor |
| Compact RGBA color used by motion adapters. 更多... | |
| struct | eve::animation::MotionQuat |
| Compact quaternion used by motion adapters (xyzw). 更多... | |
| class | eve::animation::IMotionFloatSink |
| Push target for a float motion. Lifetime is borrowed by MotionRuntime. 更多... | |
| class | eve::animation::IMotionVec2Sink |
| Push target for a MotionVec2 motion. 更多... | |
| class | eve::animation::IMotionVec3Sink |
| Push target for a MotionVec3 motion. 更多... | |
| class | eve::animation::IMotionColorSink |
| Push target for a MotionColor motion. 更多... | |
| class | eve::animation::IMotionQuatSink |
| Push target for a MotionQuat motion. 更多... | |
| class | eve::animation::FloatPointerSink |
Sink that writes into a borrowed float*. @ownership Does not own target; caller must keep it alive while bound. 更多... | |
| class | eve::animation::FloatBufferSink |
Sink that writes into buffer[index] (batch-friendly contiguous target). @ownership Does not own buffer; caller must keep the span alive while bound. 更多... | |
| class | eve::animation::Vec2PointerSink |
| Sink that writes into borrowed float x/y pointers. @ownership Does not own the pointers; caller must keep them alive while bound. 更多... | |
| class | eve::animation::Vec3PointerSink |
| Sink that writes into borrowed float x/y/z pointers. @ownership Does not own the pointers; caller must keep them alive while bound. 更多... | |
| class | eve::animation::ColorPointerSink |
| Sink that writes into borrowed RGBA float pointers. @ownership Does not own the pointers; caller must keep them alive while bound. 更多... | |
| class | eve::animation::QuatPointerSink |
| Sink that writes into borrowed quaternion xyzw float pointers. @ownership Does not own the pointers; caller must keep them alive while bound. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::animation |
枚举 | |
| enum class | eve::animation::MotionLoopMode : std::uint8_t { eve::animation::Restart = 0 , eve::animation::Yoyo = 1 } |
| Loop behaviour after a cycle completes. 更多... | |
| enum class | eve::animation::MotionStyle : std::uint8_t { eve::animation::Tween = 0 , eve::animation::Punch = 1 , eve::animation::Shake = 2 } |
| Evaluation style for a motion slot. 更多... | |
函数 | |
| float | eve::animation::evaluateMotionEase (float t, const char *kind) |
| Evaluate an ease curve; kinds match Math.ease / Tween. | |
| float | eve::animation::evaluateMotionOscillation (float t, int frequency, float dampingRatio) |
| LitMotion-style damped sine envelope in [0,1] progress. | |
| float | eve::animation::evaluateMotionShakeSign (std::uint32_t seed, int frequency, float t, int axis) |
| Deterministic shake sign in [-1,1] for axis (0..n). | |
| MotionColor | eve::animation::lerpMotionColor (MotionColor a, MotionColor b, float t) |
| Component-wise lerp for MotionColor. | |
| MotionQuat | eve::animation::slerpMotionQuat (MotionQuat a, MotionQuat b, float t) |
| Spherical linear interpolation for MotionQuat (shortest path). | |
详细描述
LitMotion-style typed motion handles, values, and sink interfaces.
Cross-module write-back goes through sink interfaces (not upward includes). Upper modules implement sinks and pass them into MotionBuilder::bind*.
在文件 MotionTypes.h 中定义.