#include "combat/MeleeHit.h"#include <algorithm>#include <cmath>#include <limits>#include <tuple>#include <utility>命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::combat |
变量说明
◆ a
| MeleePoint3 a |
在文件 MeleeHit.cpp 第 40 行定义.
被这些函数引用 eve::camera::CameraController::acceptsPhotoModeField(), eve::graphics::GrassField::acceptsPhotoModeField(), eve::graphics::PcgWaterPhotoModeAuthority::acceptsPhotoModeField(), eve::procgen::PcgTerrainPhotoModeAuthority::acceptsPhotoModeField(), eve::weather::Weather::acceptsPhotoModeField(), eve::graphics::display::acesToDisplayLinear(), eve::particles::ParticleGradient::add(), eve::procgen::ColorRamp::add(), eve::graphics::WaterDepthGradient::addAlphaStop(), eve::animation::AnimGraph::addBlend(), eve::animation::AnimGraph::addBlendSpace1DPoint(), eve::ui::UI::addColorPalette(), eve::particles::ParticleEmitter::addColorStop(), eve::graphics::WaterDepthGradient::addColorStop(), eve::animation::AnimClip::addEvent(), eve::tensor::Tensor::addInPlace(), eve::graphics::UnderwaterScalarCurve::addKey(), eve::cap::detail::addListenerRaw(), eve::animation::AnimClip::addPositionKey(), eve::hexmap::HexMeshData::addQuad(), eve::animation::AnimClip::addRotationKey(), eve::tensor::TF::addScalar(), eve::tensor::Tensor::addScalarInPlace(), eve::animation::AnimClip::addScaleKey(), eve::animation::SpriteAnim::addSpeedCurveKey(), eve::procgen::prototype_detail::addSphere(), eve::graphics::UnderwaterColorGradient::addStop(), eve::animation::AnimClip::addSyncMarker(), eve::map::TileLayer::addTileAnimationFrame(), eve::camera::CameraController::addTimelineCut(), eve::camera::CameraController::addTimelineEvent(), eve::camera::CameraController::addTimelineFloat(), eve::procgen::prototype_detail::addTorus(), eve::graphics::Batcher::addTriangle(), eve::graphics::Batcher::addTriangle(), eve::hexmap::HexMeshData::addTriangle(), eve::procgen::prototype_detail::addWedge(), eve::animation::Animation::advance(), eve::hexmap::HexSphereTopology::angularDistance(), eve::procgen::MeshBuild::appendTransformed(), eve::archspace::appendWallWithOpenings(), eve::particles::applyConfigDocument(), eve::input_editing::InputMapTarget::applyDomainOperation(), eve::voxel_editing::VoxelPaletteTarget::applyDomainOperation(), eve::camera::CameraController::applyPhotoModeField(), eve::graphics::GrassField::applyPhotoModeField(), eve::graphics::PcgWaterPhotoModeAuthority::applyPhotoModeField(), eve::procgen::PcgTerrainPhotoModeAuthority::applyPhotoModeField(), eve::weather::Weather::applyPhotoModeField(), eve::graphics::AntiAliasing::applyTemporalRect(), eve::procgen::applyTerrainObjectsMultiTile(), eve::procgen::applyTerrainRidges(), eve::procgen::urban::approximatePolygon(), eve::tensor::TF::argmax(), eve::tensor::onnx_detail::ByteStorage::assign(), eve::particles::ParticleEmitter::attachToBone(), eve::particles::ParticleEmitter::attachToBoneByName(), eve::particles::ParticleEmitter::attachToSkeleton2D(), eve::particles::ParticleEmitter::attachToSkeleton3D(), eve::particles::ParticleEmitter::attachToSpineBone(), eve::tensor::onnx_detail::axis(), eve::editor::SimulationPreviewController::bake(), eve::procgen::bakeGtsGeologicalSurface(), eve::procgen::bakeGtsMacroVariationAlbedo(), eve::procgen::bakeGtsTerrainVertexColorsInto(), eve::decal::bakeProceduralDecal(), eve::math::Math::bilinear(), eve::tensor::kernels::binaryOp(), eve::asset_import::bindUnityRenderers(), eve::animation::AnimPose::blendFrom(), eve::procgen::blendTerrainMask(), eve::animation::blendTRS(), eve::sensing::SensingWorld::box(), eve::tensor::onnx_detail::broadcast(), eve::fluids::SurfaceWetnessField::build(), eve::gpuagents_editor::GpuAgentsPreviewService::build(), eve::procgen::TerrainLakeMeshBuilder::build(), eve::procgen::TerrainRiverMeshBuilder::build(), eve::procgen::TerrainMeshBuilder::build(), eve::fluids::FluidSurfaceBinding::build(), eve::graphics::IndirectBuilder::build(), eve::graphics::hair::GroomBinding::build(), eve::animation_editing::ProceduralBoneOverlayBuilder::build(), eve::graphics::hair::buildCardsAlongPolyline(), eve::graphics::buildClusteredLighting(), eve::buildingfx::BuildingFx::buildEdgeCurveMesh(), eve::procgen::buildGtsTerrainBaseMesh(), eve::graphics::hair::buildGuideWeights(), eve::procgen::TerrainPipeline::buildHydrology(), eve::animation::buildSmrFeatures(), eve::buildingfx::BuildingFx::buildSurfaceCurveMesh(), eve::fluids::buildVolumeFluidMeshDistribution(), eve::crowd::Crowd::Impl::canInteract(), eve::voxel_editing::canJoinVoxelSockets(), eve::gpuagents::SurfaceCapture::captureFromTriangles(), eve::tensor::TF::cast(), eve::procgen::urban::centroid(), eve::hexmap::HexMap::chunkCenter(), eve::tensor::TF::clamp(), eve::procgen::urban::cleanupRing(), eve::map::TileLayer::clearTileAnimation(), eve::procgen::urban::closestPointOnBoundary(), eve::procgen::urban::closestPointOnSegment(), eve::graphics::Volumetric::collectSceneLights3D(), eve::ui::colorPalette(), eve::ui::PcgPhotoModeApplyPlan::compile(), eve::stylize::StyleRecipe::compile(), eve::ui::PcgPhotoModeApplyPlan::compileJson(), eve::dev::LanguageServer::Impl::complete(), eve::scene_editing::SceneHostEditorTarget::componentLinks(), eve::map::Fov::Impl::computeRectangle(), eve::tensor::TF::concat2(), eve::tensor::TF::concat3(), eve::tensor::TF::concat4(), eve::scene::PcgGrowth::configure(), eve::physics::softbody_cook::cookSoftBodyModel(), eve::graphics::Waterfall::createCurvedSheet(), eve::graphics::Water::createPlane(), eve::graphics::Water::createProceduralMesh(), eve::procgen::urban::cross(), eve::graphics::hair::GroomBinding::deform(), eve::editing::ExtensionProviderRegistry::descriptors(), eve::animation::detail::PoseInertia::difference(), eve::procgen::Procgen::differencePointsHandle(), eve::procgen::Procgen::differenceSpatialHandle(), eve::graphics::cubemap_prefilter_detail::directionFaceUv(), eve::procgen::urban::distance(), eve::hexmap::HexSphereMap::distance(), eve::procgen::urban::distanceToSegment(), eve::tensor::TF::divScalar(), eve::tensor::Tensor::dot(), eve::procgen::urban::dot(), eve::asset_graphics::EvpackStaticPrefab::draw(), eve::animation::AnimTrail::draw(), eve::physics::Cloth::draw(), eve::physics::Cloth3D::draw(), eve::physics::SoftBody3DRenderer::draw(), eve::graphics::AlphaMask::draw(), eve::graphics::Graphics::drawCanvasRGBA(), eve::graphics::PrimitiveSceneCanvas3D::drawCapsule(), eve::graphics::PrimitiveSceneCanvas3D::drawCylinder(), eve::graphics::PrimitiveCanvas2D::drawLine(), eve::graphics::PrimitiveSceneCanvas3D::drawLine(), eve::graphics::vulkan::Graphics::drawPrimitiveScene(), eve::graphics::PrimitiveSceneCanvas3D::drawQuad(), eve::graphics::Graphics::drawScene3DRGBA(), eve::graphics::Graphics::drawSolidRect(), eve::graphics::Graphics::drawSolidRectRGBA(), eve::graphics::PrimitiveSceneCanvas3D::drawSphere(), eve::graphics::Graphics::drawTextRGBA(), eve::graphics::Graphics::drawTexturedRect(), eve::graphics::Graphics::drawTexturedRectRGBA(), eve::graphics::Graphics::drawTexturedRectRotatedRGBA(), eve::graphics::PrimitiveSceneCanvas3D::drawTriangle(), eve::graphics::webgpu::Graphics::drawVoxelFaceInstances(), eve::building_editing::BuildingPlacementTarget::edgeCubicBezierGizmo(), eve::hexmap::HexMap::edgeTypeTo(), eve::hexmap::HexSphereMap::edgeTypeTo(), eve::tensor::Func::emitBinary(), eve::physics::World3D::emitContactEvents(), eve::tensor::Func::emitMatMul(), eve::tensor::Func::emitTernary(), eve::procgen::encodeGtsMaskedTerrainObj(), eve::procgen::encodeGtsTerrainObj(), eve::hexmap::HexTerrainVertexCode::encodeIndices(), eve::tensor::onnx_detail::enqueueInteger(), eve::inventory::InventorySystem::ensureBuiltins(), eve::procgen::TerrainPipeline::erodeFluvialDetailed(), eve::camera_editing::CameraPreview::evaluate(), eve::graphics::VolumeDensityGraph::evaluate(), eve::input_editing::InputMapEvaluator::evaluate(), eve::graphics::UnderwaterColorGradient::evaluate(), eve::graphics::UnderwaterScalarCurve::evaluate(), eve::animation_editing::AnimationClipDocumentTarget::events(), eve::tensor::onnx_detail::execute(), eve::tensor::onnx_detail::executeIndex(), eve::tensor::onnx_detail::executeMisc(), eve::tensor::onnx_detail::executeNumeric(), eve::tensor::onnx_detail::executeQuant(), eve::tensor::onnx_detail::executeShape(), eve::physics::World3D::explode(), eve::ui::exposePcgColorPreviewSyncBindings(), eve::procgen::exposePcgFrameRateManagerBindings(), eve::camera::exposePcgFreeCameraBindings(), eve::scene::exposePcgGrowthBindings(), eve::ui::exposePcgPhotoModeApplyPlanBindings(), eve::ui::exposePcgPhotoModeColorPickerBindings(), eve::ui::exposePcgPhotoModePanelsBindings(), eve::ui::exposePcgPhotoModeRangesBindings(), eve::ui::exposePcgPhotoModeValuesBindings(), eve::graphics::exposePrimitiveScriptBindings(), eve::procgen::exposeTerrainImageAdapter(), eve::ui_editor::exposeUiThemeEditorScriptBindings(), eve::rts::CommandFanOutSystem::fanOut(), eve::hexmap::HexMeshData::finalize(), eve::procgen::findCaveVerticalSpan(), eve::procgen_editing::detail::findUniqueInteriorIntersection(), eve::tensor::TF::flatten(), eve::tensor::q::floatToEfm(), eve::graphics::Font::Font(), eve::dev::CallGraph::formatErrorReport(), eve::dev::DevTool::formatProfileReport(), eve::daynight::SkyTimeline::frame(), eve::prof::Profiler::frameMark(), eve::asset_graphics::VegetationAsset::fromCanonical(), eve::animation::AnimSkin::fromModel(), eve::action::ActionAttackVfxBinding::fromPayload(), eve::physics::ClothModel::fromTriangles(), eve::voxel::Frustum::fromViewProjColumnMajor(), eve::housegen::HouseGenerator::generate(), eve::graphics::SkyWispsAsset::generate(), eve::procgen::generateHexTerrainMesh(), eve::procgen::generateLSystemMesh(), eve::procgen::generateRockMesh(), eve::procgen::urban::generateSplitCandidates(), eve::procgen::generateTerrainImageMask(), eve::procgen::urban::generateUrbanMesh(), eve::animation::Animation::getActiveCount(), eve::daynight::DayNight::getAmbientB(), eve::daynight::DayNight::getAmbientG(), eve::daynight::DayNight::getAmbientR(), eve::animation::AnimImporter::getAnimationName(), eve::model3d::ModelData::getAnimationName(), eve::animation::SpineSkeleton::getBoneWorldMatrix(), eve::physics::Cloth3D::getCurrentVolume(), eve::graphics::vulkan::Graphics::getPixel(), eve::tensor::onnx_detail::gpuMatmul(), eve::tensor::onnx_detail::gpuMatmulResident(), eve::physics::ClothModel::grid(), eve::graphics::cubemap_prefilter_detail::importanceSample(), eve::asset_import::indexUnitySources(), eve::editor::ScenePrefabService::inspectOverrides(), eve::housegen::HouseLayout::instantiate(), eve::graphics::Volumetric::integrateFroxelFromSceneLights(), eve::procgen::SpatialData::intersect(), eve::procgen::Procgen::intersectPointsHandle(), eve::procgen::Procgen::intersectSpatialHandle(), eve::math::Math::inverseLerp(), eve::tensor::onnx_detail::isSupported(), eve::tensor::TF::layernorm(), eve::tensor::TF::layernormWB(), eve::procgen::urban::length(), eve::procgen::urban::lengthSq(), eve::math::Math::lerp(), eve::hexmap::lerp(), eve::math::Math::lerpAngle(), eve::animation::lerpf(), eve::animation::lerpMotionColor(), eve::asset_graphics::EvpackGraphicsLoader::loadMesh(), eve::tensor::TF::logSoftmax(), eve::procgen::road::RoadNetwork::makeBridge(), eve::graphics::MapFog::makeCloudTexture(), eve::physics::GeometryCollectionAsset::makeClusterPillarFixture(), eve::biome_editing::BiomeDocumentTarget::makeCreateAsset(), eve::procgen::road::RoadNetwork::makeCurve(), eve::input_editing::InputMapTarget::makeDeleteAction(), eve::fluids::MeshSdf::makeFromTriangles(), eve::procgen_editing::SplinePathDocument::makeInsertPointAt(), eve::procgen::road::RoadNetwork::makeInterchange(), eve::agent::detail::makePolicyGraph(), eve::input_editing::InputMapTarget::makeSet(), eve::hd2d_editing::Hd2dDocumentTarget::makeSet(), eve::biome_editing::BiomeDocumentTarget::makeSet(), eve::voxel_editing::VoxelPaletteTarget::makeSet(), eve::scene_editing::ScenePropertyProvider::makeSet(), eve::spritestack_editing::SpriteStackDocumentTarget::makeSet(), eve::procgen::road::RoadNetwork::makeStraight(), eve::procgen::mapMeshSurfacePointToUvResult(), eve::model3d::ModelData::mapSurfacePointToUv(), eve::tensor::affine::matmul(), eve::tensor::Tensor::matmul(), eve::tensor::TF::matmul(), eve::tensor::TF::maximumScalar(), eve::procgen::Procgen::mergePointsHandle(), eve::voxel::GreedyMesher::meshFace(), eve::stylize::MeshParticleEmitter::MeshParticleEmitter(), eve::script::ScriptCompiler::metadataSnapshot(), eve::tensor::TF::minimumScalar(), eve::physics::DistanceField3D::moveCapsule(), eve::animation::Mat4::mul(), eve::tensor::TF::mulScalar(), eve::tensor::Tensor::mulScalarInPlace(), eve::tensor::Tensor::multiplyInPlace(), eve::font::FontData::newGlyphImageData(), eve::graphics::webgpu::Graphics::newMeshCylinder(), eve::graphics::webgpu::Graphics::newMeshFromAssimp(), eve::graphics::webgpu::Graphics::newMeshSphere(), eve::animation::Animation::newSpineAnim(), eve::animation::Animation::newSpriteAnim(), eve::procgen::urban::normalize(), eve::physics::World::onBeginContact(), eve::physics::World::onEndContact(), eve::dev::ScenarioRecorder::onEventConsumed(), eve::physics::World::onPreSolve(), eve::ui::PcgPhotoModeColorPicker::open(), eve::animation::operator&(), eve::hexmap::operator*(), eve::hexmap::operator*(), eve::hexmap::operator+(), eve::hexmap::operator+=(), eve::hexmap::operator-(), eve::animation::operator|(), eve::tensor::optimizeGraph(), eve::crowd_editing::CrowdDocumentTarget::overlay(), eve::fluids::VolumeFluid::paint(), eve::image::UvPaintSession::paintCircleResult(), eve::procgen::DynamicMeshUvPaintSession::paintSurfacePointResult(), eve::tensor::onnx_detail::parse(), eve::tensor::TF::permute2(), eve::tensor::TF::permute3(), eve::tensor::TF::permute4(), eve::tensor::TF::permute5(), eve::tensor::TF::permute6(), eve::procgen::urban::perpendicular(), eve::procgen_editing::MeshVertexAxisGizmoBuilder::pickAxisResult(), eve::procgen::placePcgMaskMapTileInto(), eve::procgen::dtlutil::placeSpawnAndStairs(), eve::stylize::MeshVfxScalabilityPlanner::plan(), eve::procgen::urban::pointAtBoundaryLength(), eve::procgen::urban::pointInPolygon(), eve::procgen::urban::pointOnSegment(), eve::platform_event::PlatformEvent::pollData(), eve::platform_event::PlatformEvent::pollName(), eve::procgen::urban::polygonIsSimple(), eve::tensor::TF::powScalar(), eve::stylize::prepareTrailUpload(), eve::asset_import::prepareUnityNativeMesh(), eve::asset_import::prepareUnityVegetationMaterial(), eve::image::prepareUvPaintRegionResult(), eve::animation_editing::AnimationClipDocumentTarget::preview(), eve::building::PlacementSystem::previewPattern(), eve::graphics::Graphics::printRGBA(), eve::rx::Rx::pump(), eve::level_editing::EditorHistory::push(), eve::tensor::TF::quantizeWeight(), eve::sensing::SensingWorld::query(), eve::npc_ai::SmartObjectWorld::query(), eve::fluids::VolumeFluid::queryBatch(), eve::physics::World3D::queryBodyContacts(), eve::fluids::VolumeFluid::queryBox(), eve::fluids::detail::querySimplexes(), eve::fluids::VolumeFluid::querySphere(), eve::procgen::TerrainPolygonMask::rasterize(), eve::fluids::VolumeFluid::raycast(), eve::math::Math::raycastCircle2(), eve::math::Math::raycastSphere(), eve::input_editing::InputMapTarget::read(), eve::asset_graphics::detail::readCookedMaterial(), eve::level_editing::EditorHistory::redoAction(), eve::tensor::TF::reduceMax(), eve::tensor::TF::reduceMean(), eve::tensor::TF::reduceMin(), eve::tensor::TF::reduceSum(), eve::Runtime::reflectedClasses(), eve::script::ScriptModuleResolver::registerProvider(), eve::tensor::Tensor::reluInPlace(), eve::npc_ai::NpcAiWorld::remember(), eve::ui::UISystem::render(), eve::graphics::RenderSystem3D::render(), eve::avatar::Avatar::render(), eve::card::renderCard(), eve::card::renderCardBack(), eve::graphics::RenderSystem3D::renderToCanvas(), eve::graphics::VegetationField::replace(), eve::graphics::vulkan::Graphics::replaceMeshShaderResources(), eve::graphics::webgpu::InitFlow::requestAdapter(), eve::tensor::TF::reshape1(), eve::tensor::TF::reshape2(), eve::tensor::TF::reshape3(), eve::tensor::TF::reshape4(), eve::tensor::TF::reshape5(), eve::tensor::TF::reshape6(), eve::tensor::TF::resize2d(), eve::sensing::TargetingResolver::resolve(), eve::graphics::resolvePrimitiveStrokes2D(), eve::ui::resolveWorldAnchorOverlaps(), eve::fluids::VolumeFluid::restore(), eve::npc_ai::NpcAiWorld::restoreAgent(), eve::procgen::GtsTerrainMeshSettings::restoreJson(), eve::sensing::SensingWorld::restoreJson(), eve::tensor::TF::rmsnorm(), eve::tensor::TF::rmsnormW(), eve::animation::MotionDatabase::SchemaSampler::root(), eve::agent::run(), eve::particles::runParticleSimulation(), eve::graphics::DiffuseLightProbeRegistry::sample(), eve::building::StaticMeshSurface::sample(), eve::procgen::ColorRamp::sample(), eve::particles::ParticleGradient::sample(), eve::physics::DistanceField3D::sample(), eve::animation::AnimCurveLibrary::sample(), eve::procgen::urban::sampleBoundary(), eve::procgen::sampleCaveDensity(), eve::graphics::fog::FogDensityField::sampleCurlVelocity(), eve::editor::EditorCurveDocument::sampleCurve(), eve::graphics::fog::FogDensityField::sampleDensity(), eve::editor::EditorCurveDocument::sampleGradient(), eve::procgen::TerrainStreamingCache::sampleHeight(), eve::graphics::fog::FogDensityField::sampleLightAssist(), eve::procgen::samplePolylinePoints(), eve::fluids::MeshSdf::sampleWithGradient(), eve::dev::ScenarioRecorder::save(), eve::animation::detail::schemaDifference(), eve::Runtime::scripts(), eve::script::BindingContractRegistry::search(), eve::graphics::fog::FogDensityField::seedHeightBand(), eve::procgen::urban::segmentIntersectsPolyline(), eve::procgen::urban::segmentsIntersect(), eve::crowd::Crowd::Impl::selectAvoidanceVelocity(), eve::graphics::selectShadowCasters(), eve::graphics::DiffuseLightProbeRegistry::selectVolume(), eve::crowd::Crowd::setAgentAction(), eve::particles::ParticleEmitter::setAttachOffset(), eve::graphics::Graphics::setBackgroundColorRGBA(), eve::virtualgeometry::VirtualGeometryRenderer::setCameraSimple(), eve::fluids::VolumeFluid::setColliders(), eve::ui::UI::setColor(), eve::ui::PcgPhotoModeValues::setColor(), eve::physics::SoftBody3DRenderer::setColor(), eve::animation::AnimTrail::setColor(), eve::animation::SpineAnim::setColor(), eve::graphics::Renderable2D::setColor(), eve::physics::Cloth::setColor(), eve::physics::Cloth3D::setColor(), eve::physics::ClothGPU::setColor(), eve::physics::Fluid2D::setColor(), eve::procgen::MeshBuild::setColor(), eve::particles::ParticleEmitter::setColorEnd(), eve::particles::ParticleEmitter::setColorStart(), eve::animation::AnimClip::setEvent(), eve::physics::GeometryCollectionRenderer::setExteriorColor(), eve::ui::UI::setImageTint(), eve::physics::GeometryCollectionRenderer::setInteriorColor(), eve::ui::PcgPhotoModeColorPicker::setLast(), eve::avatar::AvatarInstance::setLayerColor(), eve::procgen::GtsSnowSurfaceSettings::setMaskRemapMax(), eve::procgen::GtsSnowSurfaceSettings::setMaskRemapMin(), eve::avatar::AvatarInstance::setParameter(), eve::animation::AnimClip::setPositionKey(), eve::animation::AnimClip::setRotationKey(), eve::animation::AnimClip::setScaleKey(), eve::graphics::Light3D::setShadowMethod(), eve::physics::GeometryCollectionRenderer::setSleepColor(), eve::fluids::VolumeFluid::setStitches(), eve::ui::setStyleClassColor(), eve::ui::UI::setStyleClassColor(), eve::animation::AnimClip::setSyncMarker(), eve::graphics::Material::setTint(), eve::graphics::Renderable3D::setTint(), eve::hd2d::TileMap3D::setTint(), eve::hd2d::Sprite3D::setTint(), eve::map::TileLayer::setTint(), eve::spritestack::SpriteStack2D::setTint(), eve::procgen::urban::shapeIrregularity(), eve::procgen::urban::signedArea(), eve::procgen::simplifyGtsMesh(), eve::animation::slerpMotionQuat(), eve::tensor::TF::slice(), eve::script::BindingContractRegistry::snapshot(), eve::decision::DecisionContext::snapshotJson(), eve::agent::detail::softmax(), eve::tensor::TF::softmax(), eve::graphics::sortDrawItems2D(), eve::dev::Debugger::sourcesMatch(), eve::fluids::FluidSimulation::spawnDrop(), eve::procgen::road::RoadNetwork::splitEdgeAtPosition(), eve::dev::ScenarioRecorder::stageFrame(), eve::rts::TrafficReservationSystem::step(), eve::fluids::SurfaceWetnessField::step(), eve::animation::stepPd(), eve::fluids::VolumeFluid::stepWithThermalContacts(), eve::procgen::TerrainMultiTileWorkspace::stitch(), eve::voxel::VoxelWorld::streamAround(), eve::procgen::TerrainStreamingCache::streamAround(), eve::tensor::TF::subScalar(), eve::procgen::SpatialData::subtract(), eve::avatar::Avatar::sync(), eve::ui::PcgColorPreviewSync::sync(), eve::avatar::AvatarInstance::syncEquipmentAppearance(), eve::hexmap::EdgeVertices::terraceLerp(), eve::hexmap::HexMetrics::terraceLerp(), eve::hexmap::HexMetrics::terraceLerpWeights(), eve::graphics::ReflectionProbeRegistry::tick(), eve::camera_editing::CameraDocumentTarget::timeline(), eve::archspace::toMeshArrays(), eve::tensor::TF::transpose(), eve::procgen::urban::triangulatePolygon(), eve::decision::DecisionContext::trigger(), eve::procgen::RuntimeGeneration::trimToResidentPoints(), eve::level_editing::EditorHistory::undoAction(), eve::procgen::Procgen::unionPointsHandle(), eve::procgen::Procgen::unionSpatialHandle(), eve::procgen::SpatialData::unite(), eve::avatar::Avatar::update(), eve::graphics::ReflectionProbeRegistry::updateCamera(), eve::input_editing::InputMapTarget::validate(), eve::biome_editing::BiomeDocumentTarget::validate(), eve::procgen::road::RoadNetwork::validate(), eve::procgen::urban::validSplit(), eve::hexmap::weightsLerp(), eve::tensor::TF::where(), eve::ui::WidgetDesc::withAlign(), eve::ui::WidgetDesc::withTint(), eve::pixelworld::PixelWorldControlService::worlds(), eve::grid::worldToCell(), eve::animation::Animation::~Animation() , 以及 eve::avatar::Avatar::~Avatar().
◆ b
| MeleePoint3 b |
在文件 MeleeHit.cpp 第 41 行定义.
被这些函数引用 eve::scene::aabbIntersectsFrustum(), eve::graphics::display::acesToDisplayLinear(), eve::particles::ParticleGradient::add(), eve::procgen::ColorRamp::add(), eve::graphics::WaterDepthGradient::addAlphaStop(), eve::animation::AnimGraph::addBlend(), eve::animation::AnimGraph::addBlendSpace1DPoint(), eve::animation::AnimSkeleton::addBone(), eve::camera::CameraController::addCollisionBox(), eve::ui::UI::addColorPalette(), eve::particles::ParticleEmitter::addColorStop(), eve::graphics::WaterDepthGradient::addColorStop(), eve::animation::AnimClip::addEvent(), eve::animation::MotionDatabase::addFeatureBone(), eve::tensor::Tensor::addInPlace(), eve::graphics::UnderwaterScalarCurve::addKey(), eve::cap::detail::addListenerRaw(), eve::animation::AnimClip::addPositionKey(), eve::hexmap::HexMeshData::addQuad(), eve::animation::AnimClip::addRotationKey(), eve::animation::AnimClip::addScaleKey(), eve::animation::SpriteAnim::addSpeedCurveKey(), eve::procgen::prototype_detail::addSphere(), eve::graphics::UnderwaterColorGradient::addStop(), eve::animation::AnimClip::addSyncMarker(), eve::camera::CameraController::addTimelineCut(), eve::camera::CameraController::addTimelineEvent(), eve::camera::CameraController::addTimelineFloat(), eve::procgen::prototype_detail::addTorus(), eve::graphics::Batcher::addTriangle(), eve::graphics::Batcher::addTriangle(), eve::hexmap::HexMeshData::addTriangle(), eve::procgen::prototype_detail::addWedge(), eve::hexmap::HexSphereTopology::angularDistance(), eve::procgen::MeshBuild::appendTransformed(), eve::archspace::appendWallWithOpenings(), eve::particles::applyConfigDocument(), eve::sceneloader_editing::SceneImportTarget::applyDomainOperation(), eve::procgen::PcgTerrainPhotoModeAuthority::applyPhotoModeField(), eve::graphics::AntiAliasing::applyTemporalRect(), eve::procgen::applyTerrainRidges(), eve::procgen::urban::approximatePolygon(), eve::tensor::onnx_detail::ByteStorage::assign(), eve::fluids::VolumeFluidCoupling::attach(), eve::vehicle::VehiclePhysics::attach2D(), eve::vehicle::VehiclePhysics::attach3D(), eve::editor::SimulationPreviewController::bake(), eve::procgen::bakeGtsGeologicalSurface(), eve::procgen::bakeGtsMacroVariationAlbedo(), eve::procgen::bakeGtsTerrainVertexColorsInto(), eve::decal::bakeProceduralDecal(), eve::building_editing::BuildingEdgeCurveDragSession::beginDrag(), eve::procgen_editing::SplinePathDragSession::beginDrag(), eve::math::Math::bias(), eve::math::Math::bilinear(), eve::tensor::kernels::binaryOp(), eve::animation::AnimPose::blendFrom(), eve::procgen::blendTerrainMask(), eve::animation::blendTRS(), eve::sensing::SensingWorld::box(), eve::tensor::onnx_detail::broadcast(), eve::fluids::SurfaceWetnessField::build(), eve::procgen::TerrainLakeMeshBuilder::build(), eve::procgen::TerrainRiverMeshBuilder::build(), eve::procgen::TerrainMeshBuilder::build(), eve::fluids::FluidSurfaceBinding::build(), eve::graphics::IndirectBuilder::build(), eve::graphics::hair::GroomBinding::build(), eve::graphics::hair::buildCardsAlongPolyline(), eve::graphics::buildClusteredLighting(), eve::buildingfx::BuildingFx::buildEdgeCurveMesh(), eve::procgen::buildGtsTerrainBaseMesh(), eve::graphics::hair::buildGuideWeights(), eve::procgen::TerrainPipeline::buildHydrology(), eve::animation::buildSmrFeatures(), eve::buildingfx::BuildingFx::buildSurfaceCurveMesh(), eve::fluids::buildVolumeFluidMeshDistribution(), eve::avatar::buildVrmSurface(), eve::crowd::Crowd::Impl::canInteract(), eve::voxel_editing::canJoinVoxelSockets(), eve::dev::SceneInspect::capture(), eve::gpuagents::SurfaceCapture::captureFromTriangles(), eve::graphics::Mesh::captureImportedAttributes(), eve::hexmap::HexMap::chunkCenter(), eve::procgen::urban::cleanupRing(), eve::procgen::urban::closestPointOnBoundary(), eve::procgen::urban::closestPointOnSegment(), eve::graphics::Volumetric::collectSceneLights3D(), eve::ui::colorPalette(), eve::ui::PcgPhotoModeApplyPlan::compile(), eve::stylize::StyleRecipe::compile(), eve::ui::PcgPhotoModeApplyPlan::compileJson(), eve::dev::LanguageServer::Impl::complete(), eve::scene_editing::SceneHostEditorTarget::componentLinks(), eve::map::Fov::Impl::computeRectangle(), eve::tensor::TF::concat2(), eve::tensor::TF::concat3(), eve::tensor::TF::concat4(), eve::scene::PcgGrowth::configure(), eve::tensor::affine::conv(), eve::physics::softbody_cook::cookSoftBodyModel(), eve::graphics::Waterfall::createCurvedSheet(), eve::graphics::Light2D::createEmissiveProxy(), eve::graphics::Light3D::createEmissiveProxy(), eve::graphics::Water::createPlane(), eve::graphics::Water::createProceduralMesh(), eve::procgen::urban::cross(), eve::graphics::vulkan::Graphics::debugGpuDrivenCulledDrawCount(), eve::asset::detail::decodeBc3Rgba8(), eve::asset::detail::decodeTgaRgba8(), eve::asset::detail::decodeTiffRgba8(), eve::graphics::hair::GroomBinding::deform(), eve::gpgpu::Gpgpu::deform(), eve::graphics::deformVegetation(), eve::editing::ExtensionProviderRegistry::descriptors(), eve::physics::World::destroy(), eve::physics::World3D::destroy(), eve::fluids::VolumeFluidCoupling::detach(), eve::animation::detail::PoseInertia::difference(), eve::procgen::Procgen::differencePointsHandle(), eve::procgen::Procgen::differenceSpatialHandle(), eve::procgen::urban::distance(), eve::hexmap::HexSphereMap::distance(), eve::procgen::urban::distanceToSegment(), eve::tensor::Tensor::dot(), eve::procgen::urban::dot(), eve::asset_graphics::EvpackStaticPrefab::draw(), eve::animation::AnimTrail::draw(), eve::physics::Cloth::draw(), eve::physics::Cloth3D::draw(), eve::physics::SoftBody3DRenderer::draw(), eve::graphics::AlphaMask::draw(), eve::graphics::Graphics::drawCanvasRGBA(), eve::graphics::PrimitiveSceneCanvas3D::drawCapsule(), eve::graphics::PrimitiveSceneCanvas3D::drawCylinder(), eve::graphics::PrimitiveCanvas2D::drawLine(), eve::graphics::PrimitiveSceneCanvas3D::drawLine(), eve::graphics::vulkan::Graphics::drawPrimitiveScene(), eve::graphics::PrimitiveSceneCanvas3D::drawQuad(), eve::graphics::Graphics::drawScene3DRGBA(), eve::graphics::Graphics::drawSolidRect(), eve::graphics::Graphics::drawSolidRectRGBA(), eve::graphics::PrimitiveSceneCanvas3D::drawSphere(), eve::graphics::Graphics::drawTextRGBA(), eve::graphics::Graphics::drawTexturedRect(), eve::graphics::Graphics::drawTexturedRectRGBA(), eve::graphics::Graphics::drawTexturedRectRotatedRGBA(), eve::graphics::PrimitiveSceneCanvas3D::drawTriangle(), eve::voxel::VoxelWorld::drawVisible(), eve::building_editing::BuildingPlacementTarget::edgeCubicBezierGizmo(), eve::hexmap::HexMap::edgeTypeTo(), eve::hexmap::HexSphereMap::edgeTypeTo(), eve::tensor::Func::emitBinary(), eve::physics::World3D::emitContactEvents(), eve::tensor::Func::emitMatMul(), eve::tensor::Func::emitTernary(), eve::procgen::encodeGtsMaskedTerrainObj(), eve::procgen::encodeGtsTerrainObj(), eve::graphics::display::encodeHdr10(), eve::hexmap::HexTerrainVertexCode::encodeIndices(), eve::graphics::display::encodeScRgb(), eve::tensor::onnx_detail::enqueueInteger(), eve::inventory::InventorySystem::ensureBuiltins(), eve::procgen::TerrainPipeline::erodeFluvialDetailed(), eve::camera_editing::CameraPreview::evaluate(), eve::graphics::VolumeDensityGraph::evaluate(), eve::input_editing::InputMapEvaluator::evaluate(), eve::graphics::UnderwaterColorGradient::evaluate(), eve::graphics::UnderwaterScalarCurve::evaluate(), eve::animation_editing::AnimationClipDocumentTarget::events(), eve::tensor::onnx_detail::executeMisc(), eve::tensor::onnx_detail::executeNumeric(), eve::tensor::onnx_detail::executeQuant(), eve::tensor::onnx_detail::executeQuantLstm(), eve::tensor::onnx_detail::executeShape(), eve::physics::World3D::explode(), eve::animation::AnimImporter::exportAnimationFixtureText(), eve::scene::exposeLocationProfileBindings(), eve::animation::exposeMotionScriptBindings(), eve::ui::exposePcgColorPreviewSyncBindings(), eve::procgen::exposePcgFrameRateManagerBindings(), eve::camera::exposePcgFreeCameraBindings(), eve::scene::exposePcgGrowthBindings(), eve::ui::exposePcgPhotoModeApplyPlanBindings(), eve::ui::exposePcgPhotoModeColorPickerBindings(), eve::ui::exposePcgPhotoModePanelsBindings(), eve::ui::exposePcgPhotoModeRangesBindings(), eve::ui::exposePcgPhotoModeValuesBindings(), eve::ui::exposePcgTooltipBindings(), eve::graphics::exposePrimitiveScriptBindings(), eve::procgen::exposeTerrainImageAdapter(), eve::ui_editor::exposeUiThemeEditorScriptBindings(), eve::graphics::exposeWaterSystemBindings(), eve::graphics::exposeWaterUnderwaterEffectsBindings(), eve::tensor::q::f32ToF16(), eve::rts::CommandFanOutSystem::fanOut(), eve::hexmap::HexMeshData::finalize(), eve::procgen::findCaveVerticalSpan(), eve::procgen_editing::detail::findUniqueInteriorIntersection(), eve::tensor::q::floatToEfm(), eve::graphics::Font::Font(), eve::dev::CallGraph::formatErrorReport(), eve::dev::DevTool::formatProfileReport(), eve::daynight::SkyTimeline::frame(), eve::graphics::webgpu::SamplerBuilder::fromEngine(), eve::animation::AnimSkin::fromModel(), eve::action::ActionAttackVfxBinding::fromPayload(), eve::physics::ClothModel::fromTriangles(), eve::voxel::Frustum::fromViewProjColumnMajor(), eve::housegen::HouseGenerator::generate(), eve::graphics::SkyWispsAsset::generate(), eve::procgen::generateCastleMesh(), eve::procgen::generateLSystemMesh(), eve::procgen::road::generateRoadMarkingsTexture(), eve::procgen::generateRockMesh(), eve::procgen::urban::generateSplitCandidates(), eve::procgen::generateTerrainImageMask(), eve::procgen::urban::generateUrbanMesh(), eve::graphics::vulkan::ColorVertex::getBindingDescription(), eve::graphics::vulkan::TexturedVertex::getBindingDescription(), eve::graphics::vulkan::MeshVertex::getBindingDescription(), eve::model3d::ModelData::getBoneName(), eve::model3d::ModelData::getBoneWeightCount(), eve::model3d::ModelData::getBoneWeightValue(), eve::model3d::ModelData::getBoneWeightVertex(), eve::animation::SpineSkeleton::getBoneWorldMatrix(), eve::ik::Skeleton2D::getChild(), eve::ik::Skeleton3D::getChild(), eve::physics::Cloth3D::getCurrentVolume(), eve::model3d::ModelData::getInverseBindMatrixElement(), eve::ik::Skeleton2D::getParent(), eve::ik::Skeleton3D::getParent(), eve::graphics::vulkan::Graphics::getPixel(), eve::voxel::VoxelWorld::getVisibleRectCount(), eve::graphics::vulkan::Graphics::gpuDrivenCullBegin(), eve::graphics::vulkan::Graphics::gpuDrivenDrawOpaque(), eve::graphics::vulkan::Graphics::gpuDrivenRecordVisPass(), eve::tensor::onnx_detail::gpuMatmul(), eve::tensor::onnx_detail::gpuMatmulResident(), eve::physics::ClothModel::grid(), eve::asset_import::indexUnitySources(), eve::weather::Weather::init(), eve::graphics::Volumetric::injectEmissiveLightProxy(), eve::spatial::BSPTree2D::insert(), eve::spatial::QuadTree::insert(), eve::spatial::SpatialHash2D::insert(), eve::spatial::BSPTree3D::insert(), eve::spatial::Octree::insert(), eve::spatial::SpatialHash3D::insert(), eve::editor::ScenePrefabService::inspectOverrides(), eve::housegen::HouseLayout::instantiate(), eve::graphics::Volumetric::integrateFroxelFromSceneLights(), eve::procgen::SpatialData::intersect(), eve::graphics::fog::AnalyticalVolLight::intersectBeam(), eve::graphics::fog::FogRayMarch::intersectBound(), eve::procgen::Procgen::intersectPointsHandle(), eve::procgen::Procgen::intersectSpatialHandle(), eve::math::Math::inverseLerp(), eve::math::Math::lerp(), eve::hexmap::lerp(), eve::math::Math::lerpAngle(), eve::animation::lerpf(), eve::animation::lerpMotionColor(), eve::scene::SceneHost::linkPhysics2D(), eve::scene::Scene::linkPhysics2DAt(), eve::scene::SceneHost::linkPhysics3D(), eve::scene::Scene::linkPhysics3DAt(), eve::animation::SpineSkeletonData::loadFromJson(), eve::animation::SpineAtlas::loadFromText(), eve::graphics::display::luminanceRec709(), eve::procgen::road::RoadNetwork::makeBridge(), eve::graphics::MapFog::makeCloudTexture(), eve::physics::GeometryCollectionAsset::makeClusterPillarFixture(), eve::procgen::road::RoadNetwork::makeCurve(), eve::input_editing::InputMapTarget::makeDeleteAction(), eve::input_editing::InputMapTarget::makeDeleteBinding(), eve::fluids::MeshSdf::makeFromTriangles(), eve::procgen_editing::SplinePathDocument::makeInsertPointAt(), eve::procgen::road::RoadNetwork::makeInterchange(), eve::agent::detail::makePolicyGraph(), eve::input_editing::InputMapTarget::makeSet(), eve::scene_editing::ScenePropertyProvider::makeSet(), eve::procgen::road::RoadNetwork::makeStraight(), eve::procgen::mapMeshSurfacePointToUvResult(), eve::model3d::ModelData::mapSurfacePointToUv(), eve::tensor::affine::matmul(), eve::tensor::Tensor::matmul(), eve::tensor::TF::matmul(), eve::procgen::Procgen::mergePointsHandle(), eve::voxel::GreedyMesher::meshFace(), eve::stylize::MeshParticleEmitter::MeshParticleEmitter(), eve::script::ScriptCompiler::metadataSnapshot(), eve::avatar::VrmRuntime::morphs(), eve::physics::DistanceField3D::moveCapsule(), eve::animation::Mat4::mul(), eve::tensor::Tensor::multiplyInPlace(), eve::graphics::AmbientOcclusion::newLinearDepthTexture(), eve::graphics::Volumetric::newLinearDepthTexture(), eve::graphics::webgpu::Graphics::newMeshCylinder(), eve::graphics::vulkan::Graphics::newMeshFromAssimp(), eve::graphics::webgpu::Graphics::newMeshSphere(), eve::demo::Demo::newPlanetTexture(), eve::animation::Animation::newSpriteSheetFromSequence(), eve::physics::World::onBeginContact(), eve::physics::World::onEndContact(), eve::physics::World::onPreSolve(), eve::ui::PcgPhotoModeColorPicker::open(), eve::animation::operator&(), eve::hexmap::operator+(), eve::hexmap::operator+=(), eve::hexmap::operator-(), eve::animation::operator|(), eve::tensor::optimizeGraph(), eve::crowd_editing::CrowdDocumentTarget::overlay(), eve::image::UvPaintSession::paintCircleResult(), eve::procgen::DynamicMeshUvPaintSession::paintSurfacePointResult(), eve::editor::TransformGizmo::pick(), eve::procgen_editing::MeshVertexAxisGizmoBuilder::pickAxisResult(), eve::procgen::placePcgMaskMapTileInto(), eve::procgen::dtlutil::placeSpawnAndStairs(), eve::stylize::MeshVfxScalabilityPlanner::plan(), eve::procgen::urban::pointAtBoundaryLength(), eve::procgen::urban::pointInPolygon(), eve::procgen::urban::pointOnSegment(), eve::procgen::urban::polygonIsSimple(), ssq::detail::popValue(), eve::stylize::prepareTrailUpload(), eve::asset_import::prepareUnityNativeMesh(), eve::image::prepareUvPaintRegionResult(), eve::animation_editing::AnimationClipDocumentTarget::preview(), eve::building::PlacementSystem::previewPattern(), eve::graphics::Graphics::printRGBA(), eve::audio::Source::pump(), eve::cmdline::detail::put16(), eve::cmdline::detail::put32(), eve::sensing::SensingWorld::query(), eve::npc_ai::SmartObjectWorld::query(), eve::physics::World3D::queryAABB(), eve::physics::World::queryAABB(), eve::fluids::VolumeFluid::queryBatch(), eve::physics::World3D::queryBodyContacts(), eve::fluids::VolumeFluid::queryBox(), eve::fluids::detail::querySimplexes(), eve::fluids::VolumeFluid::querySphere(), eve::procgen::TerrainPolygonMask::rasterize(), eve::scene::rayAABB(), eve::physics::World::rayCast(), eve::fluids::VolumeFluid::raycast(), eve::math::Math::raycastCircle2(), eve::math::Math::raycastSphere(), eve::input_editing::InputMapTarget::read(), eve::asset_graphics::detail::readCookedMaterial(), eve::graphics::display::rec709ToRec2020(), eve::Runtime::reflectedClasses(), eve::script::ScriptModuleResolver::registerProvider(), eve::npc_ai::NpcAiWorld::remember(), eve::ui::UISystem::render(), eve::graphics::RenderSystem3D::render(), eve::graphics::RenderSystem3D::renderToCanvas(), eve::graphics::VegetationField::replace(), eve::graphics::vulkan::Graphics::replaceMeshShaderResources(), eve::gpuagents::GpuAgentSimulation::reset(), eve::particles::ParticleEmitter::reset(), eve::sensing::TargetingResolver::resolve(), eve::graphics::resolvePrimitiveStrokes2D(), eve::ui::resolveWorldAnchorOverlaps(), eve::npc_ai::NpcAiWorld::restoreAgent(), eve::decision::DecisionContext::restoreJson(), eve::procgen::GtsTerrainMeshSettings::restoreJson(), eve::animation::MotionDatabase::SchemaSampler::root(), eve::agent::run(), eve::particles::runParticleSimulation(), eve::graphics::DiffuseLightProbeRegistry::sample(), eve::building::StaticMeshSurface::sample(), eve::procgen::ColorRamp::sample(), eve::particles::ParticleGradient::sample(), eve::physics::DistanceField3D::sample(), eve::animation::AnimCurveLibrary::sample(), eve::procgen::urban::sampleBoundary(), eve::procgen::sampleCaveDensity(), eve::graphics::fog::FogDensityField::sampleCurlVelocity(), eve::editor::EditorCurveDocument::sampleCurve(), eve::graphics::fog::FogDensityField::sampleDensity(), eve::editor::EditorCurveDocument::sampleGradient(), eve::procgen::TerrainStreamingCache::sampleHeight(), eve::graphics::fog::FogDensityField::sampleLightAssist(), eve::procgen::samplePolylinePoints(), eve::fluids::MeshSdf::sampleWithGradient(), eve::animation::detail::schemaDifference(), eve::Runtime::scripts(), eve::tensor::kernels::sdpa(), eve::script::BindingContractRegistry::search(), eve::graphics::fog::FogDensityField::seedHeightBand(), eve::procgen::urban::segmentIntersectsPolyline(), eve::procgen::urban::segmentsIntersect(), eve::crowd::Crowd::Impl::selectAvoidanceVelocity(), eve::graphics::selectShadowCasters(), eve::graphics::DiffuseLightProbeRegistry::selectVolume(), eve::graphics::FogVolume::setAlbedo(), eve::graphics::Camera2D::setAmbient(), eve::graphics::Camera3D::setAmbient(), eve::graphics::Graphics::setBackgroundColorRGBA(), eve::graphics::Volumetric::setCloudLightColor(), eve::ui::UI::setColor(), eve::ui::PcgPhotoModeValues::setColor(), eve::graphics::Outline::setColor(), eve::physics::SoftBody3DRenderer::setColor(), eve::animation::AnimTrail::setColor(), eve::animation::SpineAnim::setColor(), eve::graphics::Renderable2D::setColor(), eve::physics::Cloth::setColor(), eve::physics::Cloth3D::setColor(), eve::physics::ClothGPU::setColor(), eve::physics::Fluid2D::setColor(), eve::graphics::Light2D::setColor(), eve::graphics::Light3D::setColor(), eve::procgen::MeshBuild::setColor(), eve::particles::ParticleEmitter::setColorEnd(), eve::particles::ParticleEmitter::setColorStart(), eve::graphics::Renderable3D::setCustomLightProbe(), eve::graphics::Renderable3D::setCustomLightProbeCoefficient(), eve::graphics::RenderSystem3D::setDirectionalLight(), eve::graphics::Graphics::setDirectionalLight(), eve::graphics::FogVolume::setEmissive(), eve::animation::AnimClip::setEvent(), eve::physics::GeometryCollectionRenderer::setExteriorColor(), eve::graphics::MapFog::setFogColor(), eve::graphics::Volumetric::setFogColor(), eve::weather::Weather::setFogColor(), eve::ui::UI::setImageNinePatch(), eve::ui::UI::setImageTint(), eve::physics::GeometryCollectionRenderer::setInteriorColor(), eve::ui::UI::setItemMargin(), eve::ui::UI::setItemPadding(), eve::ui::PcgPhotoModeColorPicker::setLast(), eve::avatar::AvatarInstance::setLayerColor(), eve::graphics::GlobalIllumination::setLightColor(), eve::particles::ParticleEmitter::setLights(), eve::procgen::GtsSnowSurfaceSettings::setMaskRemapMax(), eve::procgen::GtsSnowSurfaceSettings::setMaskRemapMin(), eve::spritestack::SpriteStack2D::setOutline(), eve::spritestack::SpriteStack2D::setOutlineColor(), eve::animation::AnimClip::setPositionKey(), eve::graphics::Water::setReflectionTint(), eve::animation::AnimClip::setRotationKey(), eve::animation::AnimClip::setScaleKey(), eve::graphics::Light3D::setShadowMethod(), eve::graphics::Volumetric::setShaftColor(), eve::weather::Weather::setSkyColor(), eve::graphics::ReflectionProbeCapture::setSkyColor(), eve::graphics::ReflectionProbeCapture::setSkyFaceColor(), eve::physics::GeometryCollectionRenderer::setSleepColor(), eve::fluids::VolumeFluid::setStitches(), eve::ui::setStyleClassColor(), eve::ui::UI::setStyleClassColor(), eve::animation::AnimClip::setSyncMarker(), eve::graphics::Mesh::setTangentFrame(), eve::graphics::Material::setTint(), eve::graphics::Renderable3D::setTint(), eve::hd2d::TileMap3D::setTint(), eve::hd2d::Sprite3D::setTint(), eve::map::TileLayer::setTint(), eve::spritestack::SpriteStack2D::setTint(), eve::animation::SpineSkeleton::setToSetupPose(), eve::graphics::Water::setWaterColor(), eve::graphics::Waterfall::setWaterColor(), eve::procgen::urban::signedArea(), eve::procgen::simplifyGtsMesh(), eve::animation::slerpMotionQuat(), eve::script::BindingContractRegistry::snapshot(), eve::decision::DecisionContext::snapshotJson(), eve::graphics::sortDrawItems2D(), eve::dev::Debugger::sourcesMatch(), eve::procgen::road::RoadNetwork::splitEdgeAtPosition(), eve::particles::ParticleEmitter::start(), eve::rts::TrafficReservationSystem::step(), eve::fluids::SurfaceWetnessField::step(), eve::particles::stepEmitterSim(), eve::fluids::VolumeFluid::stepWithThermalContacts(), eve::procgen::TerrainMultiTileWorkspace::stitch(), eve::audio::Source::stop(), eve::voxel::VoxelWorld::streamAround(), eve::procgen::TerrainStreamingCache::streamAround(), eve::procgen::SpatialData::subtract(), eve::ui::PcgColorPreviewSync::sync(), eve::avatar::AvatarInstance::syncEquipmentAppearance(), eve::vehicle::VehiclePhysics::syncTrackFromBody(), eve::hexmap::EdgeVertices::terraceLerp(), eve::hexmap::HexMetrics::terraceLerp(), eve::hexmap::HexMetrics::terraceLerpWeights(), eve::graphics::ReflectionProbeRegistry::tick(), eve::camera_editing::CameraDocumentTarget::timeline(), eve::archspace::toMeshArrays(), eve::procgen::urban::triangulatePolygon(), eve::procgen::RuntimeGeneration::trimToResidentPoints(), eve::vehicle::VehiclePhysics::tryTrackApply(), eve::vehicle::VehiclePhysics::tryWheelMove(), eve::procgen::Procgen::unionPointsHandle(), eve::procgen::Procgen::unionSpatialHandle(), eve::procgen::SpatialData::unite(), eve::graphics::ReflectionProbeRegistry::updateCamera(), eve::input_editing::InputMapTarget::validate(), eve::procgen::road::RoadNetwork::validate(), eve::graphics::validatePbrSurface(), eve::graphics::Mesh::validateTangentFrame(), eve::procgen::urban::validSplit(), eve::gpgpu::vulkanNewBuffer(), eve::gpgpu::vulkanNewShaderFromSpirv(), eve::gpgpu::webgpuNewBuffer(), eve::hexmap::weightsLerp(), eve::tensor::TF::where(), eve::ui::WidgetDesc::withMargin(), eve::ui::WidgetDesc::withNinePatch(), eve::ui::WidgetDesc::withPadding(), eve::ui::WidgetDesc::withTint(), eve::pixelworld::PixelWorldControlService::worlds(), eve::grid::worldToCell() , 以及 eve::graphics::vulkan::Graphics::~Graphics().
◆ radius
| double radius = 0.0 |
在文件 MeleeHit.cpp 第 42 行定义.