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Object.h
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EVEngine assertion entry point, backed by zeroerr.
#define EV_PARAM_CHECK(cond,...)
Validate a function parameter / public API precondition.
Definition Assert.h:30
Object is the base class for all game objects. It provides reference counting and dirty flag for upda...
Definition Object.h:18
void setUpdate(Object *update)
Update the current object with a replacement. You don't need to care about the reference to the old o...
Definition Object.h:27
ref is a smart pointer that automatically calls ref() and unref() on the object. Type T must be a sub...
Definition Object.h:54
Definition Object.h:12
Definition Build.cpp:11