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PcgBiomeController.h
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9enum class PcgBiomeLoadMode { Disabled = 0, EditorSelected = 1, EditorAlways = 2, RuntimeAlways = 3 };
Move-only, checked operation results for the common layer.
Native runtime state for Pcg BiomeController placement and automatic terrain loading bounds.
Definition PcgBiomeController.h:27
const PcgBiomeLoadingBounds & impostorBounds() const noexcept
Return the impostor terrain loading bounds.
Definition PcgBiomeController.h:43
const PcgBiomeLoadingBounds & regularBounds() const noexcept
Return the regular terrain loading bounds.
Definition PcgBiomeController.h:41
PcgBiomeLoadMode loadMode() const noexcept
Return the current TerrainLoader mode.
Definition PcgBiomeController.h:47
Result< int > publish(Heightmap &target, std::vector< float > candidate)
Publish.
Definition TerrainRasterInternal.h:62
Definition EvpackPointGraphLoader.h:12
PcgTerrainStreamingTier
Runtime representation selected by Pcg's regular and impostor ranges.
Definition PcgTerrainStreaming.h:11
PcgBiomeLoadMode
Pcg TerrainLoader activation modes retained by a biome controller.
Definition PcgBiomeController.h:9
@ EditorSelected
@ Disabled
@ EditorAlways
@ RuntimeAlways
Axis-aligned world-space loading bounds owned by one biome controller.
Definition PcgBiomeController.h:12