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PcgSkinnedMesh.cpp 文件参考
#include "procgen/animation/PcgSkinnedMesh.h"
#include <algorithm>
#include <array>
#include <cmath>

浏览源代码.

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::procgen_animation
 

函数

Result< void > eve::procgen_animation::combinePcgSkinnedMeshesInto (PcgSkinnedMeshResult &output, const PcgSkinnedMeshPlan &plan)
 Combine Pcg skinned meshes, preserving its bone and bindpose remap semantics.