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eve::procgen_animation 命名空间参考

类

class  PcgSkinnedMeshPlan
 Owned ordered inputs for Pcg's skinned MeshCombiner path. 更多...
 
class  PcgSkinnedMeshResult
 Atomically published combined mesh and matching owned AnimSkin. 更多...
 
class  ProcgenAnimation
 Optional script composition for procedural meshes and skeletal animation. 更多...
 

函数

Result< void > combinePcgSkinnedMeshesInto (PcgSkinnedMeshResult &output, const PcgSkinnedMeshPlan &plan)
 Combine Pcg skinned meshes, preserving its bone and bindpose remap semantics.
 
 Module_IMPL (ProcgenAnimation, new ProcgenAnimation())
 

函数说明

◆ combinePcgSkinnedMeshesInto()

EVENGINE_API_ORCHESTRATION Result< void > eve::procgen_animation::combinePcgSkinnedMeshesInto ( PcgSkinnedMeshResult &  output,
const PcgSkinnedMeshPlan &  plan 
)

Combine Pcg skinned meshes, preserving its bone and bindpose remap semantics.

参数
outputReplaced only after both mesh and skin validate completely.
planImmutable owning sources.
返回
Success or a structured diagnostic without changing output. @thread Synchronous CPU operation; callers serialize output access.

在文件 PcgSkinnedMesh.cpp 第 50 行定义.

◆ Module_IMPL()

eve::procgen_animation::Module_IMPL ( ProcgenAnimation  ,
new   ProcgenAnimation() 
)